So I didn’t pay much mind to the last few updates but one of them apparently fixed the AI when telling them to hold position. Rather than camping outside the building I told them to hide in, they actually group up together and stay. Extremely happy to see this now
It’s very recent indeed. It was in Make Enlisted a Better Place n°24:
Remember glancing over it but didn’t expect anything to change since the last AI updates all blew up in our faces. Pretty nice being able to actually switch to a squadmate rather than them dying immediately
well i have a problem of fighting, get killed, switching to next squadmate that is 2 meters away (and did nothing in that fight), just to get killed. so AI is still stupid as ever, just they can stay in house now…
No, they improved a lot in terms of lethality. Although they still need an increase in survivability.
well they can still be useless in firefight even when they are 2 meters away from you. only lethality increase i have noticed is random kills they do when i am building rally points, or when we are running to cap.
They are quite random but overall not bad. Sometimes they kill 3, sometimes they kill 0. Generally I’d say they maintain K/D at about 1 (in firefights).
They still need a lot of work, they should be always looking in direction of entrances not at random walls or the ground and start shooting when they spot enemies.
Ya, they still need work of course, but this is a massive improvement