Playing smart or tactical is obsolete

completely agree, played few matches solely with engineers, building rally points and spamming ammo boxes (for machinegunners), + sniping tanks with panzerfausts, I was almost last in the team, despite of having comical amount of engineering points.

hay man, let players atleast have some choice of how they want to play the game
if there is room for the “milsim” communitys to join that would bring alot of players in
there is a reason why games like, ark, rust, arma, pubg have such a consistent player base

Ach
To hell with hardcore.
Its enough giving us the old movement stats from CBT back.

That’s why I wish this game was using a performance based XP instead of winning based XP. I think it’s only fair if you were rewarded more if you actually exerted more effort than players who weren’t playing the objective or helping the team in some way. I don’t care really about the rambo zerg rush thingy, it’s a tactic that works because people barely play objectives.

1 Like

There’s enough players playing the game.
On all campaigns.

Matchmaking is just stupid. Just that. After few secs of game going it won’t fill more humans into the match or swap bots for humans. Its hard to judge since 30 seconds after you joined your match I can be queued into a diferent one with other humans and bots. Instead of filling yours.

But anyway.

Playernumbers isn’t the issue. Matchmaking (current form) is.

Untill we possible know the number of active players, stating that the game doesn’t have human players is far from the truth judging the humans on every match /vehicles they use etc etc.

I find matches with humans left and right at what ever time I play. Ocasionally I find bot matches but a quick requeue fix it right away


2 Likes

For anyone who doesn’t like the zerg rush, try Lone Fighters.
In there you don’t have 3-8 backup AI soldiers to switch to when your soldiers gets killed/downed.
If you die, you go to the spawn screen.
Much more tactical and truly makes the game shine in a new light when its 25v25 with historical armies on a historical map.

Yeah but actually no.

The shift and w still works way better. Even there.

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Shift + W is usually a good strategy in every FPS game.
At least in LF if you die you do have to respawn. It’s not HLL but much less frenzy than Squads.
Just wish we had All maps - default factions LF rotation.

1+ (mostly)
Rn mm just prefers quantitiy over quality.

There’s just no incentive to take it slow as attackers where the winning formula is to get as many guys to the point as possible or we won’t cap at all because of bad teammates just sniping. If defenders get their own tickets on invasion, we could be more flexible like we hammer the defenders so bad that they will be forced to retreat to save tickets before we take the cap itself.

Confrontation shows how both sides having tickets work despite caps replenishing tickets that may take so long when the battle is going for a stalemate.

very true but also i find if, as a max level player (axis) and often best equipped on my team, if you dont just go one man army your less well equipped, perhaps newer teammates get absolutely steam rolled, especially axis normandy or tunisia where the only allied strategy is to bum rush because thats the most viable attack strategy on 90% of maps.