Paratrooper event

When you spot them falling and know their landing point will be close, I highly recommend welcoming them with a single, centered molotov right on the crate.

Then, proceed in laughing gleefully.

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Scotty is doing a great job leave him alone :anger:

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Premade group with paratrooppers is instawin.
This feature broke the game more than people know lol

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I think I know more than you :man_shrugging: git gud

I dont think we sail at same league.
It gets hard to get more good when at 0.1-1% club.

Premade groups (stacks) insta win with or without paratroopers already. Itā€™s nothing new.

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I understand your pointā€¦ But every squad just pops up from nowhere already. I donā€™t think itā€™s worse than a 9 men squad appearing on top of a radio, when you think about it.

Silly think is, only tanks and some planes appear from far away :thinking:

This is correct. Difference is that now all the nablets are soon able to paratrop as well.
Land battles become more and more rare sight when time goes by.

I wish for a stack vs stack matchmaker since foreverā€¦

But the issue I see with paras, is they are extremely well armed. Much more than what the average guy already unlockedā€¦ Probably what makes ppl most afraid of those falling guys.

This problem will be solved with br implementation thought. Paras will fight correspondingly armed land troopsā€¦ And boy is it easy already to shoot them with stg or mg34/42. Difference is after the warthunder conversion everyone will be able to.

Newcomers paras might be more in the lines of those from Pacific campaign.

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Radio has to be build by someone and can be destroyed by one bullet.

Plane just materialises.

Yesā€¦ like fighter and bomber planesā€¦

Everything in Enlisted pops up extremely fast. Very arcade.

Itā€™s not very different from old h&g, where you materialized inside a para plane already in flight and could often jump the next secondā€¦

You are scared of paras. I am not.

So I think you can still get better. :kissing_heart:

Except other planes spawn at some distance while transports spawn right above target.

My point is that the main downside of paratrooper operations was achieving air superiority. Meanwhile devs said ā€œfuck thisā€ and just teleport paratroopers to the spot and completely bypass this problem.
They basically implement a thing with all itā€™s advantages and without itā€™s biggest disadvantage. AGAIN.

At this point I want to have a pocket hand held Karl Gustaw to match the stupidity.

And no, ā€œthere are already many things that donā€™t make senseā€ is not an answer. Unless one wants to buy products for idiots and be treated like an idiot.
Then we end up with stuff like ā€œbattery pressā€ from apple.
image

https://selfservicerepair.com/en-US/order

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Battery pressā€¦ Dear lord, humanityā€¦

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Iā€™m sure I can make something stupider.

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Paratroopers might be the worst implemetation so far this drastically leans the game towards call of duty style fast-paced arcade shooter.
I can see both sides spamming airdropped squads and meeting opposing team planes in air.
Its clusterfuck :rofl:

Luckily Berlin have not been affected by this cancer.

The great ā€œmergeā€ is close and personally wont overlook casting defects anymore since we been beta so long.
They should know already what works and what does not at this point.