The same can be said for air support from any faction. If I’m rocking in a plane and wiping out whole assault waves per pass, all it takes is someone in the red team who bothers A) spawning a fighter or B) building an AA gun, even just for pure revenge killing purposes, to quickly put an end to my streak or at the very least prevent me from keeping ground pounding undisturbed.
Short version: a P-47 blows you up once, shame on him; it does again and again, shame on YOU for just keeping W pressed and expecting someone else to deal with him.
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The only ones who benefit from the rocket madness is the allies and they have more rockets than they know what to do with
F2P players are not as flexible
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When I was a rookie with few slots I would bring an engineer squad whenever possible, exactly for maximum flexibility.
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That’s good and all but thanks to this new system we have plain cyclers now especially in BR5
Irrelevant. From enemy perspective, it doesn’t matter if the planes that keep coming are from the same player, or 3 different players.
3 different players are even worse, because that can mean a P-47 always in the sky.
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Fighting allies are fun when it’s basically explosive simulator
ok since you are clearly lacking in the english department, you really aren’t make your sentence make sense, let’s say a 188 gets intercepted by a jug. the jug has 8 .50 cals that don’t really do that much damage, while the 188 has an auto aiming 20mm on the top, an auto aiming 20 in the nose, 1 13 in the lower end with a 2 7.92 as ventral turrets 2 of which will almost certainly put the hurt on something; now combine it with a great flight model and yeah the 188 can easily put any interceptor into the ground, also a slot axis players tend to forget about is the fighter slot with the axis having great air superiority fighters (inbf4 you say “they lack payloads” air superiority missions doesn’t need payload to do it’s job, what matters the most for air superiority is flight characteristics)
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That’s the problem F2P players are either focusing on ground defense or In the skies they can’t be everywhere
oh i know, i also know 2 good axis fighters that can do both
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They can’t guard every match in the entire game there’s only so many axis players
and there is so many allies players some of which would either take a tank, or APC and not a plane
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You need skilled pilots to stop ace pilots and you can’t stop suicide pilots whose mission is just to blow up an objective and they have the perfect payload for clearing the objectives
and that is something that isn’t only to the US or Russia, that applies to all sides
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The Soviets and German and Japanese don’t have 10 rockets or 8 rockets they can spam unlike the Americans can
and the US can’t drop 1500 kilos of bombs in a suicide run, russia gets closish at 6 bombs like the 188 but those are far far weaker
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like I said already bombs give warnings rockets don’t
bombs give few seconds warning, not enough time to get out of the way especially during the suicide attack
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What about German rockets? Do they give warning?
They don’t but there’s only four of them unlike 10 or 8