When i was young i played CoD on my console and had a loadout containing:
- faster sprint
- infinite sprint
- increased melee range
Except for the melee range if you take an Assaulter II who has +35% endurance and give him the perks…
- +100% endurance
- +100% regeneration
- +15% sprint speed
…it fells like CoD to me.
Toegether with +12% faster reload (as far as i remember in CoD there was also a perk for it) and maybe Beretta M38 it feels just like in the good old days.
Running around is like this litte guy:

If you take 3 explosives with you tanker gonna hate you.
And people say pace is not too high. 
5 Likes
realism and immersion squad are on their way to brigade this post any second now
3 Likes
yes i want an percentage chance every time you hit the floor that you will hurt your knee or elbow making you limp for a bit or paralyzed in pain. One hit will make you bleed to death to if you wont take quite some time to try stop it but even then theres a chance it wont help depending on what vital organ it hit and you need to get yourself to an field hospital and beyond where you have to wait to get in to combat again for lets say 2 moths give or take ? Well we can say one week just to be fair
But i do understand the concern here that the assault teams gets such rushing upper hand with all these buffs
Stamina etc. is either too good or maps are just too small (most of the time).
I love those Rusher/Runner/Rabbits, when i Snipe from 350m+ away 
that’s like 2 points worth of distance stop lying
2 Likes
Yes this game is almost cod.
Even I started to bunnyhop with my BA rifle and do other fast “tactics”.
1 Like
Perks aren’t the problems.
It’s lack of inertia and the possibility to bunny hop and shoot that makes things look dumb…
6 Likes