Don’t get me wrong, i prefer playing as a pilot more than i do as a tanker …and some of you wont like this suggestion. But i think its the small step but important in balance department and maybe realism ?
But if tanks have function of having their guns heating to the point of getting overheated then running through a cooldown i believe devs should do the same for airplanes.
But obviously i also believe that damages between airplane calibers needs to be a bit more adjusted as well as the overheat function between various airplanes.
Taking into example BF-109’s fast firing cannons and MGs and say P-51’s slower firing 50 cal
Those that fire faster should have faster MG heatup, they do bigger damage to enemy airplanes and P-51’s should heat up a bit slower as it does less damage than a 20mm cannon plus it fires slower (at least in my experience)
PS - tanks MGs should heat up slower than they do now
Overheats need be removed is stupid as fuck in a fast paced cqc game, is only an anti skill feature and a nerf to german tank wo nobody asked in first place
True, hence my suggestion to adjust the airplane weaponry damage before overheat option is put into practice, otherwise it would be even worse than it is now
Battlefield have huge map and is overheats actually work at the scope to slow down mg player (see BF1) for make them play more with the brain and at distance
Enlisted have 100m of map wen the one wo spam more bodies or firepower win almost all time and dev do everything for force fair play using dispersion and overheats
I dont see the point to compare the two game wo are actually made different
So in addition to any wooden object now being a 4 meter thick concrete wall, you want to make it even worse for using airplane MG for strafing infantry?
I hope devs don’t implement something like this, game is already made worse and worse with all these weird “balancing” making it more and more cqb fest. Now you can hide inside of the wooden shed like it’s a bullet proof bunker… why bother even having those features like material penetration at all.
I think you’re missing the point, i wasnt talking about material penetration (?)
I was talking about adding an overheat function to the airplanes’ MGs, however, the state this game is in that’s a bad idea and i havent really thought it out fully before posting it