-Correct the FNAB-43 Rof to 700 and move it to BR3
-move the type 100 early to BR3
-Move Uragan SMG to BR3 so that way soviets can have br 3 variety + a more precise rifle since PPSH41 box got nerfed this gun have a reason to exist specially on br 3
-Reduce the STG44 rof but give it higher Damage
-Gewerh 41 must deal higher Damage + faster reload
-Add BR4 semi for US
-Nerf the meteor by reducing its bomb payload (that btw they got the most powerful bombs due the amount of tnt on it)
-Standarize Jets turn rate to 16-17 secs
-Japan must have a boltie that can keep aiming while the bolt reloads
-Remove body armor effect/Add body armor for everyone
Germany
800, the correct rate of fire for the FNAB is 800 rounds per minute, if I remember correctly.
Let’s say Type 100 (early) will be BR2, BR3 already has good SMGs, plus, according to unconfirmed rumors, they plan to release Type 2A on 3BR.
Give the Uragan its true rate of fire—about 600 rounds per minute (the current rate of fire for the Uragan in the game is apparently a figment of the developers’ imagination), give it slightly more damage, 6.8, maybe even 6.9, and leave it at 2BR.
Also, reduce the rate of fire of the AS-44 and also give it higher damage. The rate of fire of the AS-44 and STG-44 was approximately the same, at 520-530 rounds per minute.
I agree, it is necessary. I say this as a Soviet main.
I think Johnson’s prototype rifle with a detachable 10-round magazine would be good for this role. It is circled in red in the image.
How? The only option is to remove one of the bombs. Because there were no smaller bombs available for him.
How? Aircraft have different characteristics. And how do developers calculate this anyway? Do they just take it from War Thunder?
As far as I know, Japan did not have any, at least not of its own production. But there are foreign trophies. And Japan’s Thai allies in World War II had a number of SMLE rifles and Mannlicher rifles. @_DELAVR made this thread about it.
So you meant something in the Attacker position. Well, I’d rather we find another option. Adding a jet as an Attacker would just make other nations want something similar.
If that American premium jet didn’t exist, I would halve the payload of all jets.
you are rigth and wrong at the same time if you look into war thunder stadistics these planes have around 22-24 secs now look at enlisted 13 secs? 15? thats 100% innacurate since this was 100% artificial balance so we can tecnically change that in order to have somewhat artificial balance
we alredy have nonsense on this game i know devs can find any excuse for it
maybe but it can still being on the figther position after all we have planes that are supposed to figth other planes but have a nonsense payload F4U is a living example
About turtle…
This is the Japanese “Experimental Turtle Shield” (Shisei kikkōkei bō tate) 試製亀甲型防盾.
In fact, they even participated in combat in some sense. At least, they were on the front lines. And they were captured by the Americans. After the Battle of Saipan (June 15, 1944 – July 9, 1944), the The American military obtained samples of the “experimental type turtle shell shield” as trophies, which had been delivered to the island as engineering defensive equipment.
Technical data on the experimental type of the “Turtle” infantry shield
Yes, all that remains is to add it to the general customization) And even if you don’t add it, the Japanese still have a lot of options for body armor, which are still not in the game.
everything about this post is great the only thing I dont like is the changing of bomb load in the meteor but not everything is sunshine and rainbows. hopefully the devs actually use this as a suggestion. 10/10
Maybe the same way the devs managed to put the 250 kg bombs onto the K4 instead of the 500 kg?
The devs clearly got some capabilities to alter payloads.