Other additions for Game balance

T-44 100 for URRS (BR5)

Me 262 A-1 with 24 panzerblitz rockets for Germany (number sounds scary but these rockets are Anti tank not so powerfull against infantery) (BR5)

T23 machine gun for US (BR5)

BAR with 40 mag for US (BR4)


io2gug3y3a441

-Correct the FNAB-43 Rof to 700 and move it to BR3

-move the type 100 early to BR3

-Move Uragan SMG to BR3 so that way soviets can have br 3 variety + a more precise rifle since PPSH41 box got nerfed this gun have a reason to exist specially on br 3

-Reduce the STG44 rof but give it higher Damage

-Gewerh 41 must deal higher Damage + faster reload

-Add BR4 semi for US

-Nerf the meteor by reducing its bomb payload (that btw they got the most powerful bombs due the amount of tnt on it)

-Standarize Jets turn rate to 16-17 secs

-Japan must have a boltie that can keep aiming while the bolt reloads

-Remove body armor effect/Add body armor for everyone
Germany


US

Japan
image

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BASED

I am currently working on a topic about body armor for all factions. This will be the best solution (in my opinion).

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Nice - more content

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works for me as long as it doesnt break the things once again

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I don’t care about the amount of bombs I care that he turns VERY FAST

I agree and also give more attack planes to Japan I CAN’T TAKE IT ANYMORE P-47 METEOR P-47 METEOR P-47 METEOR AHHHHHHHHHHHHHHHHH

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I don’t know how it’s going to help balance, but it could be an interesting premium/event aircraft.

I saw on the Russian forum that the actual RoF of AS44 is around 500-550. So we can do the same with it. In that case, we should think about Hyde.

No no, just remove that effect! We shouldn’t turn the game into a turtle fight.

Maybe even worse? I want to see them in the sky as little as possible.

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P47/Tu-2 counter part since tu 2 can turn as fast a normal plane

could work but the air space this game have does not help thats why this game have fictional stadistics instead of the real ones (around 22-24 secs)

That’s what we need.

Maybe.

That would be nice.

And this is what we need.

800, the correct rate of fire for the FNAB is 800 rounds per minute, if I remember correctly.

Let’s say Type 100 (early) will be BR2, BR3 already has good SMGs, plus, according to unconfirmed rumors, they plan to release Type 2A on 3BR.

Give the Uragan its true rate of fire—about 600 rounds per minute (the current rate of fire for the Uragan in the game is apparently a figment of the developers’ imagination), give it slightly more damage, 6.8, maybe even 6.9, and leave it at 2BR.

Also, reduce the rate of fire of the AS-44 and also give it higher damage. The rate of fire of the AS-44 and STG-44 was approximately the same, at 520-530 rounds per minute.

I agree, it is necessary. I say this as a Soviet main.

Обведена красным
I think Johnson’s prototype rifle with a detachable 10-round magazine would be good for this role. It is circled in red in the image.

How? The only option is to remove one of the bombs. Because there were no smaller bombs available for him.

How? Aircraft have different characteristics. And how do developers calculate this anyway? Do they just take it from War Thunder?

As far as I know, Japan did not have any, at least not of its own production. But there are foreign trophies. And Japan’s Thai allies in World War II had a number of SMLE rifles and Mannlicher rifles. @_DELAVR made this thread about it.

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So you meant something in the Attacker position. Well, I’d rather we find another option. Adding a jet as an Attacker would just make other nations want something similar.

If that American premium jet didn’t exist, I would halve the payload of all jets.

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Leaked image of Enlisted’s future:
R (7)

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you are rigth and wrong at the same time if you look into war thunder stadistics these planes have around 22-24 secs now look at enlisted 13 secs? 15? thats 100% innacurate since this was 100% artificial balance so we can tecnically change that in order to have somewhat artificial balance

we alredy have nonsense on this game i know devs can find any excuse for it

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maybe but it can still being on the figther position after all we have planes that are supposed to figth other planes but have a nonsense payload F4U is a living example

In some sense I dont mind the added bonus but obviously should be available for everyone and tied to certain BR.

But also agree its just easier to remove these silly advantages.

About turtle…
This is the Japanese “Experimental Turtle Shield” (Shisei kikkōkei bō tate) 試製亀甲型防盾.
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In fact, they even participated in combat in some sense. At least, they were on the front lines. And they were captured by the Americans. After the Battle of Saipan (June 15, 1944 – July 9, 1944), the The American military obtained samples of the “experimental type turtle shell shield” as trophies, which had been delivered to the island as engineering defensive equipment.
Technical data on the experimental type of the “Turtle” infantry shield

new premium squad lol I would love to see them in use

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the irony, japs have one body armor already behind paywall, it’s the biker type 11 squad xD

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Yes, all that remains is to add it to the general customization) And even if you don’t add it, the Japanese still have a lot of options for body armor, which are still not in the game.

everything about this post is great the only thing I dont like is the changing of bomb load in the meteor but not everything is sunshine and rainbows. hopefully the devs actually use this as a suggestion. 10/10

Maybe the same way the devs managed to put the 250 kg bombs onto the K4 instead of the 500 kg?
The devs clearly got some capabilities to alter payloads.

No, just make it a pure cosmetic thing.

Yes, seeing a jet is like being forced to go to a KSI concert and the noise they make when they fly by is like hearing “In the thick of it”

1 Like