Order an engineer to build without being in it

How cool would it be if you could order an engineer to build something without having to go in and do it yourself.

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Place the “ghost” and press “x” or whatever is the order key looking at the thing, they will approach and start building and you can go place something else without having to finish it yourself.

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Yes, but I was referring to when you are not managing an engineer.

With the engineer unit you can do it, but with an assault for example, you have to enter the engineer to build something.

Meanwhile the silly but cute little soldiers of your squad will die one by one unable to shoot a fly while you build xD

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Well, in that case you need to be controlling the engineer.

If your soldiers are being shoot at while you build then you may be building on bad place, order them to sit somewhere back to both preserve them and not give up your buildings position and once finished pick your soldier of choice and push.

Sadly they are a bit less reactive than normal and that’s the most you can do about it.

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this is just not working right,

you might be an engineer, you might order to your other engineer, but then

if you switch soldiers, die, or anything the proces is interrupted

I hate that, so I’d just want OPs suggestion, we have squads in this game I wish we could manage them remotely.

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Damn, I don’t know what to say, did it several times today, I may have been unclear on my explanation on some way.

But that’s generally it, if I am using the engineer squad with several engineers I create the template/ghost and press “x” looking at it, a bit comes and start building it and I can leave it and place another ghost and press "x* again and another bot (if available) will come to help.

If I understood correctly op issue is that while he is using another squad that isn’t the engineer squad he can’t leave the single engineer building by himself while he controls another soldier, that’s true to my knowledge, if there’s only one engineer you have to be controlling it and building manually the object (at least I think so, would love someone to say me wrong on this one because I would be learning something new).

If you think it is worth it you can mount your squad composition to have 2 engineers instead of a radio operator/at gunner if possible, but personally I don’t think it is worth it to waste the slot with a second engineer.

exactly, this is the point, to be able to control f.ex. assaulter. then order your engineer to build f.ex. rally point and you don’t have to worry about spending the time building it. However, same goes if you even have multiple engineers, switching to enineers would be then obsolete, you just order remotely and they’d finish the job just like that.

Its very convinent, we have bots, they’re for sure bad shooters, lets make them useful in different way.

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I agree, just as we don’t need to control the radio operator to carry out an artillery attack, it would also be great not to need to control the engineer to build things.
it makes sense

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we could go even further,

for mortar and arty you order a strike with binoculars,
firstly it would make bino’s more useful, secondly it would be cool and handy, you see group of enemies and bang, it would make mortar and arty far more useful.

for gunners, snipers, you could make a killzone order although ain’t sure devs could actually pull this one off.

for the rest of the specializations just improve the already existing ones.

for AT to actually use AT rifles nad launchers,
for medics to heal,
for flametroops to burn place down etc etc.

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Cant say I have this experience, if I order a soldier to build something at the individual level, they always go to complete it even if it means they are in a dangerous spot getting shot at.

I never managed to make this work.

I did a few tests and it looked like this:
I placed a blueprint, ordered AI, after 5s it finally arrived, after 10s it abandoned half finished construction.

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you didn’t get the point

you’re engineer, you order to your other engineers something, and then if YOU switch soldier to non-engineer one the whole process is interrupted

try it in game, order something to build and then switch to different soldier. they just dump the whole thing.

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the same button is responsible for construction and destruction. I can’t express my anger after my bot destroyed my rally point.

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Yikes, remember doing that too, best part was seeing the bot doing it , listening to the deconstruction sound and being so baffled by it that I didn’t even try to react and give another order

I like this, personally I don’t like mortars because you have to be the one to shoot, the chances of death are almost zero. But if it is the AI that shoots where you mark on the map it would be great. Because while you cover and do your things the AI bombards her.

The same with the AT and the AI in general that does not use the secondary weapon, I agree with all your comment.

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The AI is quite clumsy, it has happened to me many times to give it the order to stay in the place where they are already and to leave the building, turn it around and come back in… if they survive 2 of that turn it is a lot xD.

it was a thing back then iirc, it was removed, dunno if i’d like that, although i’d love if they do binoculars that you can spot for your mortarman AI with. I guess it would be balanced then, and hella fancy too.

yeah, basically i want AI at least to do their specializations if they can’t aim well

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Good idea. In that case, it won’t be a burden to build rally point.

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Trust me when I tell you that the moment everything becomes automatic and easy, the game will loose interest, become monotonous and soon, boring.
You will feel that you defeated the game so there’s nothing left in it for you.

I could just say, hey! Go play COD cause you sound like the perfect player for that genre.

But instead, I’ll explain.

A game or anything we get hooked up to, needs to have a balance of three elements.

Challenge- reward - player skill

If the skill greatly outmatch the challenge, the reward will feel like a gimmick and feels less precious.
If there is a balance between these two, the player get a sense of overcoming and the reward, if proportional, feels priceless.

But if the challenge feels overwhelming, the reward seams like an impossible mission and player is left with two option: whine at the forum or go back to COD.

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Monotonous and boring? lmao but this game is always the same.

This game is already monotonous and boring but for different reasons, constant bugs, exorbitant prices, lack of players, disastrous balance, notorious and disgusting deviation to p2w, horrible optimization, the staff leaves a lot to be desired… Anyway, I could write the whole thing day.

Don’t come to defend this game as if it were top 1 on steam in players…

You say it makes the game very easy?

It is not anymore?

At first perhaps, because of the disaster that is the tutorial, the non-existent pairing, maybe it is difficult there. When you are lvl 14 in a campaign and have means of defense, this game becomes the same game after game.

The only thing I want to achieve with my posts on this forum is to improve the game. Because the game has potential, it is disastrous only because the developers don’t know where they want to take it.

But if people like you, with absolutely no personal opinion, who only attack everyone who complains about the game like a dog protecting its master, will never improve… Why? Simple, if the developers see that they can step on you and you don’t complain. Why should it improve?

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