Optimal Keybinds

so iv been messing around with the keybinds for a while and im pretty sure this is the best setup, like i don’t think i can really improve it any more then this.

Movement
Movement – W, A, S, D
Jump – Space
Sprint – Shift
Crawl – Ctrl (Hold)
Crouch – Ctrl (Fast Press)

Weapon
Shoot – LMB
AimingCLEAR
Aiming (2) – RMB
Zoom – RMB
Breath Holding – Keybind #1: Left Shift, Keybind #2: RMB (Double Tap)
Gun Reload – R (Fast Press)
Toggle Rifle Grenade Launcher – R (Hold)
Weapon 1CLEAR
Weapon 2CLEAR
Weapon 3 – Q (Hold)
Weapon 4 – M5B (if you don’t have a mouse with 2 side buttons wellp your SOL here)
Special Weapon – E (Hold)
Next Main Weapon – Q (Fast Press)
Next WeaponCLEAR
Previous WeaponCLEAR
Melee – M4B (if you don’t have a mouse with 2 side buttons wellp your SOL here)
Throw GrenadeCLEAR
Throw Smoke GrenadeCLEAR
Throw Explosion PackCLEAR
Next Grenade Type – E (Fast Press)
Increase Zeroing Distance – Mouse Wheel Forwards
Decrease Zeroing Distance – Mouse Wheel Backwards
Firing Mode – R (Double Tap)
Mount Weapon – Shift (Double Tap)

View
ViewCLEAR
Aiming – Keybind #1: Mouse, Keybind #2: Alt + W, A, S, D (Keybind #2 is used for aiming the mortar quickly with keys Alt is just the best modifier i could think of to toggle the control)
Leaning – 2 1 / 3

Squad
Context Squad Command – X (Fast press)
Cancel All Commands – X (Hold)
Show pie-menu – ~
Artillery Strike – Z
Switch Member – V
Battle Cry – I

Vehicle Controls
Vehicle Seat 1 – 1
Vehicle Seat 2 – 2
Vehicle Seat 3 – 3
Vehicle Repair – G
Vehicle Steer – A / D
Vehicle Throttle/Brake – S / W
Shoot – LMB
Turret 1 Shoot – RMB
Turret 2 Shoot – RMB
Turret 3 Shoot – RMB
Switch Ammo Type – R
Zoom – Space
Horn – Shift
Next GearCLEAR
Previous GearCLEAR
Neutral GearCLEAR
Next Observation Post – Q (Fast Press)
Previous Observation Post – Q (Hold)
Automatic TransmissionCLEAR
Look Out The Hatch – E

Plane Controls
Pointer Control – Mouse
Look Around – C + Mouse (i use M4B as the modifier but if you don’t have it just leave default i guess)
Zoom – RMB
Shoot – LMB
Shoot Cannons – LMB
Shoot Additional Weapons – LMB
Drop Bombs – Space
Shoot Rockets – Space
Ailerons – A / D
Elevator – W / S
Rudder – Q / E
ThrottleCLEAR Shift/Ctrl but leave the mouse wheel control + bind No throttle to Z and Max throttle to Click Middle Mouse Button
Gear – X
Extend Flaps – C (Hold)
Raise Flaps – C (Double Tap)
Air Brakes – Shift
Brakes – Ctrl

Other Controls
Recover – F
Use – F
Pick Up – F
Medkit – G
Next Building Type – R
Interaction with Buildings – C
Building Selection – RMB

Interface
Screenshot (No GUI) – Shift + Print Screen
Screenshot – Print Screen
Game Menu – ESC
Map – M
Chat – Enter
Briefing – F1
Scores – Y
Mark Enemy – Keybind #1: Click Middle Mouse Button, Keybind #2 RMB/LMB

Voice Chat
Voice Chat microphone – TAB

Spectator
Previous Target – A
Next Target – D

1 Like

I’ve been meaning to go in and change some keybinds for quicker/more intuitive access. I’ll give these a shot.

Question: it says CLEAR next to your grenade throws, how do you access them?

through the next grenade button, it swaps to your grenade and changes the grenade type all on the same key, you then click LMB to throw it

honestly in my opinion these 3 keybinds
Throw Grenade
Throw Smoke Grenade
Throw Explosion Pack
should either be removed or repurposed… because they are redundant… like if it was an order to make your whole squad throw a specific grenade in the direction you are throwing it might be useful like to deploy smoke cover but as it is i don’t see the point of having redundant keys

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if you dont use ctrl (hold) for crouching and Z for prone then its not optimal

but once you use the keybinds for crouch and prone on Ctrl you won’t look back the other way. :yum:

Putting Crouch on Ctrl (Fast Press) and Prone on Ctrl (Hold) allows you to essentially have 3 keybinds on the same key Crouch, Prone and Standing

TLDR;
Space for artillery strike
LMB for mark
W for sprint… why would you wear out your pinky holding that down all day… as if you wont be sprinting anywhere you go…
middle mouse wheel button for melee strike only because it wouldn’t let me program the side ones easily…

I use left mouse button for mark so if i die there will almost always be some red markers i can drop an ALT marker on the map when i respawn in a plane, always able to bomb them longways across their spawn… learning how to zoom in on the map and place the marker quick was a real game changer, draggin it around and zoom back out so you can get a good line to bomb on. reading through yours made me think though…
Currently I use W for artillery strike so I never miss out on it but since jumping is one of the fastest forms of travel and going cover to cover, I think I’ll set it to that instead because it’s easier to run somewhere without jumping quick to focus on where to strike than to have to hold W and tap esc to close the map as you’re trying to run from a group of enemies you just spotted…