Operation "Earth Shield"

I mean I attempted to call an artillery strike on a big group of US soldiers 40-50 meter away from our Le Bre strongpoint and I could not because our mapmakers used graphite pencils for drawing that part of the map. The radioman could order artillery ON our point or behind it.

Stop spamming the board with your discord-tier questions.

Also, again, they didn’t even think to CONSIDER it until we told them it sucked. SO therefore they thought it was a good idea before they announced it.

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I’m aware? That’s why I said it wasn’t historical. But at least it’s not like COD where the gun is mutilated

Progression is too tied to time consumption over anything else.

And the “win or waste most of your earnings” part (even with premoum BP) isn’t fun either.

Anything besides BP tasks provides too few tokens. Completing objectives gains minimum rewards, killing doesn’t matter at all. Purposefully spending time hunting for tokens in boxes isn’t worth it, given the RNG and that all of those go wasted should you lose for whatever reason.

In the time it takes to progress through a single step of the event BP, I could probably earn most or all of the 3 daily steps (9 stars) of the normal BP with premium.

EDIT: event matches don’t count as “game activity” (again), so now I can’t post in the forum anymore.

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In every round, there is at least one player who is afk or leaves the round. It’s sooo annoying.

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i agree with all you said… also it rewards fastest player who gets to objective and can loot crate giving shit earnings to anyone not first.

btw time spent in battle just encourages afk players to earn rewards for token that way…

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@MaxiTango - I think some of them are genuinely having CTDs, I know I sadly suffer from crashes in both normal and event maps lately. It takes a while to restart the game and get the option to re-enter the match (which sometimes does not work or ends in another CTD). I had one event game yesterday where I suffered from 11 crashes in a row, I gave up then and told the team they should go on without me, as I did not want then all to die just because I was crashing all the time (and I am very glad they won that round!).

Hard mode boxes had more tokens than we could all carry.

How about be respectful to him? He’s right

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Not just bloody, they are overally candy red where they should not be, for example the stock and the grip on the FG-42 should look wooden and it doesn’t - it’s base color is candy red, plus the darker red blood splatters on top of it

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they have limit?

Yes

how many can you carry max?

Don’t quote me on this because I’ve only gotten it once but I think it’s 80 or 150 per person

120 each

seemed like there was no shortage of boxes either (more boxes). The first guy was maxed in the first 5 mins

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That, unfortunately, are worth 0 unless you win, which in hard mode is, well, harder.

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True, but it didnt feel too bad

I think the main difference is 3x enemy HP, and an extra secondary objective.

The Extra HP didnt really change much I found, barely noticed (usually going for 230% damage headshots anyway), and the boss fights were still fought exactly the same way so no biggy. Since there are soo many boxes, I had 800 rounds on my FG 42 before we got to boss. melted him (if you run the russian, put the Fg 42 in secondary, everytime you pick up another one it addes to ammo pool. So i would just use my Mp40 and keep stacking ammo for the oh shit moment)

Ill be doing this for the larger payout

yeah i noticed, just played one hard and got 120 max with 3x multiplier… on normal you really need to know where the boxes are if you want to get extra tokens…

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the bosses are a real toss up

fire breath is too easy
laser swing is ok
mine balls is annoying
but tracker ball is just running in circles and a pain

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grenade spam at the ammo box pretty much gets rid of the fire fly problem

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