This post is created for me to explain and share my development process of this upcoming Operation: Earth Shield map!
Thanks to @Bazsi37 for outlining what we need for a functional Operation: Earth shield mission
I will be trying to add new features such as more guns, enemy radar, more zombies, more capture points (type and amount), and zombie AI tanks as bosses
Do you mean you have already set the score reduction for capture in team 2 to 0?
If you do that, the mission will never end. The last capzone, which is the evac point should deduct enough points from team 2 to make their score go below 0 and trigger a session end.
Oh i see. Wait, do you have those “portal/doors” in your misson? I think those count as 1 objective per bomb_site. So the score needs to be increased further
Because i checked the scenes for event before, literally everything is a reskinned bomb_site_chained_zone, even the evacuate m3a1 car calls the bomb_site thing