It’s the multiplayer equivalent of this feeling:
Oh, the memories.
Shame, the actual ryssän kauhu was harder game than enlisted, meaning ryssän kauhu was actually challenging game while the enlisted at most is challenged game due to pampering poor little soviets.
I mean the default vanilla map.
moscow volokoramsk winter
and 3 large maps from CRSED
tunis and volokoramsk autumn are also fine
I really wonder where you can detect anything special in this “creative” concept.
You got squads. Nothing new at all.
And instead of these squads being filled with human players (what makes absolute sense), it’s filled with stupid bots which never will improve to the intelligence of a human player (what makes absolutely no sense).
The fact alone that you’ll never be able to control your bots without a clumsy ingame menu (or just let them do what a most stupid bot feels to do) is reason enough to not use such mechanics.
And I guess any other dev of a shooter with implemented squads came to this conclusion a long time ago, this dev attempts for the impossible.
Currently, you can’t even rely on your bots to follow you properly - leaving them stuck in whatever obstacles, ignoring enemies nearby or even those you are firing on or having marked, dying silently before you even reached a destination.
Not even these core failures have been fixed, and you actually hope for an improvement that leads to a bot behavior that is supporting the player’s way through a match? Sorry, but that appears pretty infantile optimistic.