One question about vehicles in a battle

Hello. What is the maximum number of vehicles in a battle? For each side in this case Normandy. Thank you.

2 tanks and 1 attacker plane and 1 fighter plane.

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+theoretically unlimited number of bikes (tunesia only) and transport planes for paratroopers.
+on map vehicles but they are scarse.

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The TOTAL number of vehicles in the battle for each side. An example 28 vehicles on the Allied or Axis side. In one battle. It is possible?

In custom yes.
In general, it happens on maps that there are military vehicles deployed. Such a map is the Airport where all HS123 aircraft can be launched. Japanese hydrofoils can take off in the Pacific.
And that way you have more vehicles in one team than your deployment limit.

I played only one battle today with these results.


28 Allies, 12 Axis. Is this usual?

there is no limit of how many vehicles can be spawned by players.

the only limitation, is in tickets for how many the attackers can spawn ( as per lives).

which cannot be accurately defined, because it depends each gamemode and above all, if the attackers capture one or more points.
but it’s not like everyone will just spawn with vehicles.

and the number depends on how many players, vehicles in the moment etc.

not sure why you’d need such information.
but here you go.

there is no definitive answer as maps and faction have different ticket rate and what not.

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Thank you for your response. It’s the first time I’ve seen so many vehicles in one battle. That’s all.

Also, if both sides keep calling bomber raids and fighters on both sides shoot them down, those add to the total amount of vehicles destroyed (up to 5 bombers per raid).

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I forgot to ask.not sure why you’d need such information.
¿ Only you can ask? And the rest of us shut up or we say beeeeeeee, to everything you say.
I ask to learn and just because I want to. ¿I can’t?

0k¿

Has a tunisia stack ever done a ride of the valkyries on motorcycles?

Which makes me imagine,

A custom map or a real game event with bikes as the only available squads, a racing track, and cap zones as checkpoints.

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