I really think this game would benefit from an offline singleplayer mode with bots, even if progression isn’t possible or updated when players go back online if that would interfere with the Free to Play model. This could remove the Xbox Live and Playstation Plus requirements for the game, allow users to play the game when servers are down, and give longevity to the game as a whole. Obviously this would not be something that would be first priority for the game but I think that it should come especially since most of the AI required already exists in the game and furthermore it opens up the game to a greater audience of users that have unreliable internet connections. I hope this feature could seriously be considered and eventually added to the game.
I´m not against, but I would be for expanding the entire idea a little bit.
It is very hated comparison… “bUt wT DoEs It tHiS wAy.”
Now before you shoot me in the head, let me explain. What WT did was that they actually made some small single player campaigns that they are selling on their store (another non P2W monetization option right here!).
Now I never played or purchased one, but it may also be viable. Of course it would also require a lot of development time to actually make this happen (which I can imagine is pretty hard to do for small studio) and at the same time make it lucrative for players to buy.
I wasn’t aware that WT had this option and as long as it would be playable offline I would love this idea actually. Personally I would pay for the option to have offline singleplayer even if it was essentially the same thing as the main game.
I personaly never tried to play single player options WT have to offer when disconnected, so I´m not sure if it works offline too, but having such option in Enlisted would be nice eventually, (especially if it wouldn´t require connection the the server-thus being only part of installed game client) if it is paid feature then even better, because we need to get rid of P2W schemes.
I’d buy some single player campaigns to chill with