III N has 3.3s reload just like its old counter the M8 Scott, though both could and should get slightly slower.
3.3 reload is the veteran crew reload speed in WT which can be decreased by quick reload perk (confirming once again that Enlisted soldiers are ubermensch).
But anyway T-28E is a good trade considering its 2 MG turrets and its HE shells are slightly more powerful plus the biggest boon of all is being able to fight BR3 tanks while Germans need to choose between good HE Panzer III N/IV F1 or good AT Panzer III J1/Puma.
Well, Iâve seen enough. I just have one question. If youâre sitting inside a tank 70% of the time, how do cuirasses get in your way? I watched 2 battles, you lost one, and almost lost the other. The enemy didnât have a single cuirass.
pretty good point. They do use ACE crew reloads as a base. Probably should be 3.3 with the perk. But that would nerf everyone proportionately so no change.
Or just simply nerf the reload speed of the III N? It should be possible unless its global for the same guns (KWK37).
Stop stalking me, and get a life. I will not even try to proof anything to you, why should I? You are incredibly biased.
I wont waste my time with you for the 10th time.
Panzer III N does deserve a reload speed nerf - not even for its anti tank power which is totally fine, but the ability to nuke infantry.
Panzer 3n (and the other br 2 tanks) are rather oppressive when you are BR 1. If you are BR 2 its fine.
I would start with br 1 ±0
listen, with a reload time of 3.3 seconds, it makes up for any difference.
Okay. A person who constantly plays in a tank will tell how to play infantry correctly. And I am biased here. I understand.
I could say the same abou T-28 MG turrets, but that might be preference.
Itâs just broken. It makes the game laughable. Iâm tired of making jokes about the ghost of communism controlling these machine gun turrets.
Got to be the best joke about theT28 turrets I heard so far.
Dude, take a break, I play plenty of infantry.
Faster reloads in general even if a bit unrealistic are healthy for the game, so you are absolutely right, but the devs can still play a bit with the numbers here and there and adjust each vehicle according to balance needs without vehicles loosing too much of their authenticity. As long as a KV2 doesnât magically starts reloading in 10 seconds I guessâŠ
The Germans also have VG2.
The pz3 n armor is much stronger than the T28E, also those mgs have small magazines, like the pz3n there is no mg above the roof, as a friend pointed out the reload time of the pz3n is shorter. And the pz3n is faster, the T28E and T28 move like ships.
Yeah Germany has excellent bolt actions- that was kinda a bad argument.
He said the Soviets have Winchesters, I said the Germans have VG2s, I canât comment on the new semi-auto until I receive it.
The mgs have 63 round magazines which is far better than the 20 round mags of Japanese or Italian tanks, besides Soviet MGs have the overall best fire rate/overheat ratio.
The III N has 50mm front armour (+20mm on the hull) and 30+5mm on the side. That 50mm turret can be penetrated by most BR1 and BR2 tanks anyway.
T-28E has 30+30mm on turret and hull, mg turrets have less and there is a weakspot with 30mm armour under the cannon.
As for the speed, the T-28E is heavier, which makes it slower, plus the 2 MG turret are heavy, later desings avoid such feature for good reason
Stats cards from war thunder
T-28E
Panzer III N