1 the hardlock, though simple, satisfies a big complaint: It brings balance.
2 swapping to Weapon based BR that places certain weapons on a certain map from a Map based matchmaking that really had no balance … it was just this weapon might go on this map, might not, is less convoluted and more effective. It also does make logistics easier if they were to say change the BR of a weapon at a later time (say after a buff or a nerf).
3 But the big thing is the fact that they did at least change it … This means more than anything, they saw the backlash building, and even if it is a small change … perceptually, it is huge.
Hes not saying its exactly the same as before (as in no improvement), hes saying its fundamentally the same “system” with different names and slight modification to a soft rule, namely hardlock
Which is effectively the same as if you made undesired “hardlock” and labelled things appropriately.
In anycase pedantics dont matter, we got what we wanted, and those stuck on BR got the placebo they needed to be happy.
What really matters now is, what gear gets labelled what br. And how far tier 3 can get up tiered
if i understood correctly, they added a hard lock between br1-2 and br4-5.
that brings us to 2 hard locked queues per faction, meaning 8 queues. do i see it right?or is it 6? 4? are we going backwards? im all in for locked low and locked high, now fighting in any map, and pacific jap tiers are ok too, japan have some very solid smgs in the end.
and please, add more ammo to the auto pistols! best event reward ever.