playing normandy as allies is incredibly difficult. in most games, terrain and spawnpoints make it really easy for axis to re-capture points, or place tanks or flak outside the reach of foot soliders, but able to bombart the objective.
Especially on ver-sur-mer the terrain makes it almost impossible to build an anti tank gun or take position to take out an enemy tank. also when flanking AI is shooting you through thick bushes and behind trees, making it almost impossible to capture the first B objective.
adding a few obstacles to remove firing lines across the map or giving advancing Allied players a bit more cover would probably take care of that issue.
of course, normandy is a really challenging campaign, and it is fun to play, but in almost half the matches Allies don´t even manage to take a single objective, while axis players happily survive half the game and just blast advancing troops who simply have no effective way of countering that
Agreed, I can tell you that there are times during the day in NA that allies will have 8 or so good players and will completely dominate every game for about an hour or two and then after that it switches back to the Axis favor. Personally I play “Join any game” because I like spicing it up and also the allies I feel have way better weapons overall than axis.
I would say allies dominate when it comes to planes, they’re definitely insanely powerful, tho tanks, especially early level ones and infantry weapons are just… let’s just say they perform poorly compared to axis ones
just say it as is. planes OP, tanks are shit, smg are shit(will include m2 in this), semi autos are somewhat balanced (fg42 is op, but allies get garand with grenade launcher), BAR is nice but 20 bullets.
overall cause meta is assaulters, allies are worse…
I would disagree about the M2, I absolutely shred squads with it when I have the vert perk with no issue of recoil even at medium range, I use a rifleman squad always with 6 dudes with grenade launchers and m2s as seconds and it is absolutely awesome in attacking maps