No one knows how dev ever made confrontation mode

I never able to reproduce any successful sample of this mode.
The capzone is bugged in editor.

Also even in real game, bugs often occurs:

How they end confrontation mode’s match?
Currently there is a hidden value for defenders, after each sectors being captured, this value will decrease, and eventually to <0, and fails.
But in confrontation. Win or lose is NOT ONLY be triggered by this.

Activate two groups after occupying a control point, can it be done? please teach me


I think I’ve found a genius solution :joy: :rofl:

Overlap the two control points to point to the two groups respectively.

Then use alwaysHide to hide one of them, and set the hidden control point’s checkAllZones to off

Then you get a two-way control point.