No more Fxxxing AI players, no more Fxxxing AI players, no more matches with unbalanced number of human players

You change this mechanic and that mechanic, you change the amount of manpower replenishment, you change the amount of manpower consumption, but why not balance the number of human players on both sides, if we only have 4 human players on our side and 8 human players on the other side, then what’s the point? Failure is only a matter of time.

If you can’t even balance the number of human players, then all human mechanics are useless crap, since no one can make up for the lack of human kills and all.

AI players can’t do anything except enter points, not even use respawn points created by human players.

No more AI players, can queue longer, but no AI to replace human players.

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cause there is disbalance in playerbase. there is simply more people on one side than on the other. so you really cant fix that problem unless you force all players to join any team.

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This is part of the reason, but the matching mechanism is more problematic, as far as I know, if the queue meets 3 people for 3 minutes, it will set up a battle, which doesn’t make sense at all.

Weak teams also have players, but the matching system spreads a lot of players over a lot of matches.

And this will only make the weak team even more vulnerable, as there will be fewer human players in each game.

well it does make sense… most people dont want to wait in long queues. so they force match after x minutes. i suspect that MM works in a way that it waits for 10 players for one side in first queue and when 11th player tries to join it creates second queue and starts the match for first queue. so whatever players were in first queue, you more or less get those players. MM is probably not so simple, but it is not far from it.

the only way to be able to balance would be to take away the freedom to choose faction

Next best option would, once again, be to incentivise joining the unpopular side.

I do kindof like Darkflow’s “treat the symptoms” approach though, it’s clearly working for Japan to draw more players by giving them a big advantage to objectives.

Ups the winrate to stop the faction from losing players.

Ideas:
Give extra xp per number of AI on your team.
Give extra orders per numbers of AI on your team.
Give team with less humans more in-game advantage, ie more respawns, ai use less respawns
Give ai ability to spawn on rally points and give them more survivability and improve general play.

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All good ideas.

Could also spawn in 2 bots to replace 1 missing player.

Or have an option to disable AI and if theybwant to wait longer for human players its up to them.