No bonuses for factions - all factions must be equal

Maybe if the developers delay exiting Steam, they will remove bonuses for Americans in Normandy now?
Just look at the number of deaths in the USSR and the number of deaths in the USA



The bonuses for the USA in the number of rebirth points and capture speed in Normandy are crazy
At the same time, at Saint-Lô station, the Germans lose in 6-8 minutes in an attack, dying 6-8 times each.

The developers have removed such an advantage from Germany in Moscow - remove these bonuses from the USA

Spoiler

And yes - the processing of the game map is bullshit, attack tanks shoot from the bottom up and the only normal way to destroy them is an airplane, which either does not have time, or some genius takes it.
and what did the developers do? - added the texture of the stone in front of the bunker and some stuff on the beach. Making a slide-style map is initially a bad idea

7 Likes

Yeah man. Tired of 5 minute games. Gimme a challenge and enough time to stack some bodies

However

The Tiger and Tiger II can delete any tank we spawn the second we spawn if they are in their second favorite position. Not that hard.

To begin with, the tiger must, in principle, get to the edge of the hill, then somehow think of shooting at the infantry literally under it. All this time, he is prey for the infantry - because he is not in the gray zone. American tanks simply respawn and shoot at the mountain where the Germans are trying to get down into the trigger zone. It’s not about the tanks, but about the poor map design

3 Likes

Well some maps make you drive forever to reach the battlefield, other maps allow tanks to shoot 2 seconds after they spawned right into the objective - or even worse into the enemy spawn.

Not quite. We have a real nice look at the bunkers, but as far as trying to prevent reinforcements from coming from behind we have to maneuver around the beach to get into position as well. All while anything from a Pz IV to a Tiger II preys on us from above that infantry may or may not try to target, and get shot by a random squad of Germans on the way to it

Either way both of us have issues with D-Day. Honestly I’m just glad to hear your little camping spot isn’t gray zone

Much appreciated, thanks dude! U r my hero

The start of the battle in Normandy has already been made so that US infantry can quietly take all the positions they need, and tanks shoot bunkers with bots from the start, German tanks now have to get to at least something first. I don’t see any problem at all with the Americans on the first two points. Any equal chances will be exclusively on the fifth point because of the fact that it is a plateau, not a mountain.

Geez, I played over a thousand fights in Normandy for the US before the merger. The only problem was the infuriating machine guns, which I would cut back on in numbers.

2 Likes

"Выход в Стим " - не exit, а release.

Reinforcements.

No idea what this means.

A tank is not a “he”. It.

What is a trigger zone? Capture zone?


Anyway, if we’re talking about differences in cap times then they definitely need to be removed already,
and you’d benefit from an English textbook more than from Google translate to make your points.

2 Likes

Look I’m not trying to say one side has it worse than the other. Let’s just say this. American tanks have it good because the second they spawn they can hammer first objective. However, they are very, VERY easily killed by German tanks from above. German tanks have to travel a bit to get into position, but once they are there then there are few threats to their dominance over the battlefield. And halt of those threats (76mm) can be deleted with ease

This isnt really a factor for faction balance though… this is just terrible inconsistencies with map design.

1 Like