New types of radios for radioman, that will call diferent types of arty

Has the title of topic say, make other radios that call diferent types of artilhary. the features of this equipment will be.

How much salvos, if it is 6 or 12 bombs how knows it.

the type of ammo, Smoke or High explosive.

the time each one take to be fired again.

the area of fire.

and the power of the explosive.

just don,t make a gold order radio that calls a V2 rocket in battle of berlim, that will be fun, but will be OP has well.

i guess the stadard one could be a mortar arty strike 12 salvos, and some more late game a howitzers maybe 120mm, 4 salvos per strike.

cheer.s

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maybe radio op 3 could have an artillery call that has large radius due to battleship or rocket fire at the cost of an unchangeable 8 minute cooldown

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Would like to see The Katyusha in future for Russians as a choice to call down as an arty strike.

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well it would have to be katyushas for the bigger artillery since moscow isn’t coastal

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what did you say comrade, gulag?

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we must remenber that couldown will be a variable in this ideia, so a katyusha strike will take more time to reload that a mortar strike.

this helps alot to make a balace betwhen one arty radio and another.

another thing is, a radio squad will get alot more sence, since there are 2 radios operators, so 2 types of arty will be avaliable,

to make things not OP, the fire couldown of the next arty call will be of the last one

if you fire a mortar strike there will be 2 min and 40 sec to fire again, if you fire a katyucha the next call will take 8 min.

the fact radio squad have two types of arty since there is 2 radio man AND 4 times faster to reload make then have more uses.

cheers.

but in normandy it could be one late radio, that calls a shiep salvo. maybe a tier 3 radio, since tier 1 is mortar and tier 2 is howitzers. my guesses is good has yours.

Really? There are differences between radio guys tier 1 and 2 in terms of arty strikes?

Hahahahah NO! The only difference for now is radio 2 have the research tree for the end game battlerifle ex fg42II

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Oh yeah I know I just had a doubt for a second lol

I would like radios to be directly vulnerable to bullets. When a random bullet hits the device on the back, it will break down, permanently for a while.

take a look at this :laughing:

It would be better to limit these arty by some kind of Soul Points