New tunisia levels ideas

so i finished tunisia axis and started to play the allies and i was thinking about the new levels they could add

Level 36 Tank destroyers
it is probably weird to include them this late in the progression but i think it would be a nice addition and it would make the vehicles more diverse

for the axis : probably marder 3 H
2.Kompanie / Panzerjäger-Abteilung 39 and schwere Schwadron / Panzer-Aufklärungs-Abteilung 580 used them

pros:
slightly better pen than the pz4f2
can hide pretty well
cons:
open top
HE could kill it

for the allies : m10
was used by the allies form 1943 to the end of the war


okayish armor against italian vehicles
cons:
slow turret traverse
open top
slow reverse speed

level 37 machine guns

for the axis: mg42 beltfed 100 rounds (cuz it would be match for the guns allies would get)

(on pic captured by the brits in 1943)
infamous german machine gun clearly missing in the tunisian campaign

for the allies : vickers K
high capacity machine gun (96 rounds)
used by the SAS

level 38 AT grenade launchers+at nades

could be used against low level vehicles like A13,daimler, ab41 etc
for the axis: probably the kar98 with GGP/40+gebalte ladung Sprengbüchse 24 3kg or the granade variant
for allies: garand with AT nade (not sure if it was used there)+ would unlock Gammon bomb

level 39 heavy tanks

for the axis: tiger 1 H variant

big boom boom gun and lots of armor

for the allies: churchill mark 3 (or some newer version)

quick loading 6 pouder (would barely pen tiger)
good armour but slow mobility

premium squads ideas

pz2c:this would be more like a collectible squad would hopefully be very cheap

tiger 131 pay to win squad

captured by the british only functional tiger tank

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A tank destroyer with shit armor on high level. Remember the Panzer IV/70(A) in Berlin? Basically no one use them.

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putting stug there could be an option my idea was to include the tank destroyers so they could counter the heavy tanks

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I mean its nice to have options and variety. Sometimes I like playing as the M5 Stuart.

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Speaking of the German machine guns I think it would be great to have variants with belts for all campaigns. It would allow us to have a more defensive option.

A option that basically no one will use. Remember player still need to grind that level in game, why wasting time for that?

Is it fun to play a tank that are useless against panther and tiger that are in the grey zone? Most people don’t find it fun to do that.

News tunisia level are for sure rider 2 with some AA car

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Marder!!!

But Tunisia needs it’s icons. Churchill and first ever Tiger.

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Italian AA pizz car

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Pizza!!!

I’m very easy to buy off…

Well that’s kind of the point. Every tank, vehicle, plane, etc has its own characteristics, stats, strengths, weaknesses, etc. They all generally have an intended role and you sometimes have to adapt your playstyle/ performance.

Its basically the freedom to play as whatever you want. Sometimes you want to be the big heavy Sherman, others you want to be the little guy

But the game favours armor and dependable cannon/ fire power. Most maps are so small and full of clutter and inf armed with TNT nukes, its safer to camp with a heavy tank instead of waging closer attacks with a Daimler to get nuke-packed.

But nobody wants to play the little guy. People throw away the M5 the minute they get any Sherman. People also do not use the M10 on a regular basis since this thing has so many drawbacks only for being able to pen Tigers and Panthers. Its safer to camp with the Jumbo and hope that you are out of range of the Panther and Tiger than using a M10. Stuart is the most useless tank in Normandy. This thing is useless on beaches and most non-beach maps are too small for flanking. This thing is just a free xp-boost for the Germans.

Same goes for Tunisia. Either go with the Sherman or stick with the buggy Grant for the sake of an useless 37mm cannon, an crippled 75mm cannon and more crew members. A13s sole advantage is its weird frontal armor, the Daimler is fast but still useless and the Crusaders gun is outplayed by the Sherman and the Sherman isnt that slow to justify the Crusaders low armor and three crew members. Its a sidegrade for the Grant.

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Except masochists/low tiers who have nothing better and historcial re-enactors/fetishists.
But, I suppose these are a minority nowadays.
One of the bigger problems here is peer-pressure: most folks would not reccomend and otherwise discourage bringing in a starter tank.

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Personally I think it’d be cool to have the Tiger H1 in Tunisia however for balance I think its a terrible idea. Just like the T34 on Moscow its far too strong and yes there’s some okay counters but honestly not enough viable ones present to counter balance how ridiculously OP it would be. I really just dont want to repeat what happened with the T34.
Just picture yourself in any allied tank even the high leveled Sherman and there’s an enemy Tiger 1 camping pretty in the back of the map. Unless you can get a plane to bomb him he’s almost untouchable

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Revenge time for axis

I joked about this once.
I hope it will stay a joke.

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How many Tiger engaged in TUnisia ? two … yeah very symbolic

The captured breda and ppsh make the future grey

I find it hapends alot more on Alies when im playing Normandy. Mainly the Jumbo. But the worst part is most of the objectives has the grey zone with in 6 kms from it meaning we cant do noting at any rate with out goin out of bounds. even to try to destoy respawn beacons cause the devs screwd both sides.

Two? Wtf where’d you get that number from dude? The 5th Panzer army landed in Tunisia with the 501st Heavy Tank Battalion that brought with it 20 of the new Tiger H1 tanks

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