New soldier type suggestion: Supply carrier

The supply carrier soldier will operate a supply carrier, similar to the APCs, except that you are not able to spawn on it.

However, there will be useful functions to it, such as being able to refill flasks, ammo, grenades and et cetera with a 20 second cooldown.

The number of soldiers that you can have in this squad may vary, but lets say around 5 or 6 soldiers.

This is a great way to implement various recon/scout vehicles into the game.

I couldn’t find any open top vehicles for some of the nations so I settled with closed top vehicles. For that reason, feel free to move them to BR 3.

USSR
BA64
image

USA
M20 Armored car

GER
Sd Kfz 222
image

JAP
Type 91 armored car
image

Other nations
UK
Humber armored car
image

ITALY
Lancia 1ZM
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11 Likes

It useless in current small maps. Few players will run out of supplies before death, unless the combat intensity is extremely low.
The dense obstacles and micro maps, which cause the loss of mobility advantage, eliminated the possibility of these vehicles launching surprise attacks on the enemy, and they will only serve as feed for anti tank weapons and tanks.
That’s also why people rarely use rider squads.

But this is very useful in the Big Action map.

12 Likes

They could also just remember the Rider class.

Maybe since they are recon vehicles it could display enemy troops found in your FOV on your team’s map.

But how useful is that really since the majority of modes all stop at the frontline. It would be different if maps were huge with a ton of space and you could actually recon into enemy territory.

Armored cars are a very interesting point. However what’s the point of these armored cars being added into a new class, when some armored cars like the Greyhound and Puma are vehicle slots.

Is it because these usually have MGs or auto cannons. Some tanks have auto cannons and yet they are still tanks. So they get divided by their armament? If it’s an armored car with an AT gun it’s a “tank slot” but if it has an MG it’s a support vehicle, except some tanks also just have auto cannons? So tanks with auto cannons are moved to the support slot, and armored cars with AT guns moved to the “tank” slot?

I think we need to look into these roles in depth.

The Rider or biker class is basically a MG nest on wheels. It’s small, fast, can move from one location to the next very quickly.

I used to think halftracks should’ve went to the Rider class but now I see their specialized role. The APC class has halftracks and trucks that are transport vehicles nonetheless armed or not. The armed ones can support the infantry and you can either dump them or have the advantage of mobility and can stay in one spot for a while then move to another spreading troops around.

Vehicles like the Puma we have were intended for recon or support roles, yet they are a tank slot. Does the 234/1, the auto cannon variant, get made into a tank or support slot. Or does the Puma get moved to the support slot. But there are Panzer 3 variants armed with the same exact gun and they are tanks

It would be better to have seperate APC that have anti-air weapon and do not take away slots for tanks and planes.

2 Likes

Very much agree on this would love to use those event vehicle but too bad I’m on br5

You’ve got an interesting concept here, but I think all of these would fit much better in the Rider class.

I’ve thrown the idea out to expand the Rider class into being more of a “technical” or general machine gun-equipped vehicle-centric class, basically an APC driver class but without the PC(or A but half the APCs ingame aren’t even armored anyway so ???)

Someone made a thread about a Kettenkrad not too long ago, and another with a trailer that carries supplies, and I think you could absolutely create a new vehicle-based class by combining the two and having small vehicles act as mobile ammo boxes that can even refill AT/AA guns. Would be an interesting idea.

2 Likes

Well, the goal isn’t to make anything overpowered. It would still be rather useful on the maps we have. Such as for giving intel for indirect fire and aircraft, as well as for protecting the flanks.

Exactly, lightly armed and armored vehicles that don’t fit into the APC role could all just be added as Riders. Vehicles akin to and including the Kettenkrad, motorcycles, Jeeps, and lightly-armed armored cars don’t have an overpowering impact like tanks and APCs do. Whether providing fire support with a machine gun, or carrying supplies; they would all be fine in one class with no quantitative limitations. On a side note, I’m slightly upset that they made the Universal Carrier an APC rather than a Rider.

To be fair, it IS an APC.
On that note, would something like an L3/33 tankette be more fitting for a rider squad or a tank squad?

Sure, I wont argue about what is or isn’t an APC and where the line should be drawn. But the UC only has a crew of 4 and can provide fire support. It’s off-putting to see 9 guys come out of it. In real life it was used largely as a utility vehicle in numerous roles other than for simply transporting troops. Such as for reconnaissance, carrying supplies, carrying mortars, and towing.


Could be a Tanker at BR I, or a Rider at BR III+. It might seem overpowered as a Rider, but it would likely be comparable to a mounted HMG in terms of effectiveness. Perhaps it could be balanced by letting frag grenades disable or destroy light vehicles such as the L3. It also a trade-off since it isn’t as versatile as an infantry squad. I think rider would be more fitting.

Interesting concept (reminds me a bit of the ammo and medikit crates you could install on H&G vehicles) but I don’t see the point of adding reconnaissance vehicles as supply vehicles instead of more suitable alternatives (like small trucks, artillery tractors or tankettes)

some armored supply vehicles can be for example (at least for Italy)

L.40 ammunition carrier
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L6-40_transporto_munizioni_2
16143114_1836114296673618_6439215435829015180_n

L3 ammunition carrier
20882946_1943303035954743_5606695494942200639_n
20841758_1943303045954742_214101350981263346_n

trailer for L3

Cingoletta 2800
12375953_1058125267572106_3473965666167377235_n
15578589_1237487516274163_4685149333367045768_n

trailer for 2800
carrello FIAT 2800

Cingoletta L.40


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yisgwTs

1 Like

supply carrier would only make sense in a game with a much slower pace and finer-tuned control over characters/etc.

absolutely, would love some of these vehicles both in the base game and mods.

but for riders though.

since i believe would fit that playstyle and class.

1 Like

This was the favorite argument against APCs, and it proved to be short sighted when they were successfully implemented. These assumptions don’t stand up to the complexity and variability of live games.

I don’t think giving people grenade resupply is a good idea, and armored cars are already in the game so I don’t think splitting them into another class is necessary or beneficial. If anything resupply should be folded into the capabilities of the APC.

1 Like

I didn’t see much success in them. Their CDs are longer than regular rally. For me, just piloting the plane and pressing the V key can easily destroy all APCs.
In low intensity matches, they are indeed useful, but only for one point.

I have made similar suggestions before.
Supply squad - Suggestions - Enlisted

WELL, interesting idea.
I would suggest adding to the OP’s idea the ability for supply units to become supply zones for tanks. Because in this game it is very hard to get back to the supply zone with tanks.
In WW2 there were various vehicles that accompanied tanks to supply them with shells.