New melee combat mechanic

This new melee combat mechanic consists in that when a soldier attacks you with a knife, you would have the option to block it, which would lead to a melee combat in which there would be an animation where the soldiers would force their different weapons (shovels, knives, crossbows, swords) this combat would be decided by whoever presses a key faster giving emotion to the combat.

this would last a few seconds (between 3 to 5 seconds) the combat would end with another animation showing the death of the enemy.

this would be better than our current system of a soldier running around with a knife and stabbing to death when we see it in our forehead.

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1 Like

Eh

1 Like

Mechanics and Mechanics about melee can be implement,

to be sure, i once suggested to use U key, when you have a bayonet to toggle a melee stance.

that melee stance will do.

Charge if you press left mouse button for a while (like Skyrim) also break the block and kill the enemy.

Block if you hold Right mouse button

Counterattack if you block in time. so if you receive a knife and press block in time you automatic kill him in a counter attack.

and instead of Mouse Wheel perform a melee in Melee stance it shoots the rifle. in case you need a shoot while getting close.

it may see trash, but if you realize that all you got in start of every theatre is a bolt action rifle AND a bayonet, its not silly has it sees to be.

For this one to work, the melee system needs a rework.

RO2/Rising Storm’s melee mechanics where you can charge in is better than what we have right now. Holding melee button then charging at the same time makes bashing rifle stocks or bayonets much stronger.

2 Likes

Personally I’d like to see something similar to BF4 where you can counter enemy melee atack if you press the button.

Quick yet nice looking animation.

3 Likes

Cool but useless

In enlisteds full auto meta melee is useless.

1 Like

man i want to see bare fists combat. or at least be able to punch with the left fist whilst holding the pistol in the other.

i prefeer ro2 bayonets

not animation, only a scream of war