New mechanics and Lone Fighters returns

Remember how I said Smgs were useless? Well I went into a player only custom match and was doing good.
It was the bots that made them useless since they are designed to kill who ever is firing their gun the most.
So I recommend we add lone fighters back until the bots are through being developed, because right now they act extremely unrealistic whilst being shot at and shot.
I’ve came up with some mechanics that would improve bot behavior and immersion in game!

New Mechanic: Suppressing fire, When getting shot at the bots act like real people and get to cover asap, and even send a signal to the Squad commander informing them that there’s a enemy player suppressing them, this will allow higher intellect players that put snipers in there squads to switch to it and pick off the assaulter or machine gunner if they are still camping waiting for the bot to leave cover.

New Mechanic: Assaulters and Flametroopers firing their weapons inside buildings will cause the bots will go to corners in the building to set up a surprise attack, but if the Bots have a bolt action they wait a second to line up a perfect killshot, but if they have a smg they raise their weapon and start shooting the enemy faster.

New Mechanic: Stealth, if you’re in a bush or foliage the bots shouldn’t be able to see you unless you fire your gun too many times or moving around too much, the same could apply to corners in a building but the bots should see you if there eyes point in your direction.

New Mechanic: Line of sight, bots can only see in front of them but periodically check there surrounding area based on sounds.

New Mechanic: Recoil reduction during prolonged fire

New Mechanic: jamming and malfunctions, (out of battery detonation on smgs, mainly visual)

New Mechanic: Scavenging ammo and equipment by looting enemys or allies that have fallen in battle by searching their ammo pouches, grenade pouches, or medical bags.

New Mechanic: PPSh-41 drums picked up off the ground may have trouble matching your PPSh-41.

New Mechanic: overheating weapons by constantly firing them, ability to turn barrel red hot on most weapons by firing over a thousand rounds in succession, quick barrel changes on Suomi KP/-31, MG-34, MG-42, Ect.

Remove mechanic: Remove ability for bots to see and shoot through fire and smoke.

Remove mechanic: remove random bullet deviation on fully upgraded guns.

Adjust mechanic: drastically lower bot turning speed.

New mechanic: increase flinch when getting shot in chest and solders.

New mechanic: headshots should be fatal 90% of the time

And a new game mode: Realistic battles
Less health, Less Recoil, No Hud, And no aim assist.

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If you see crossed swords next to a soldier’s icon it means they are in combat. If the crossed sword icon flashes red it mean’s they are firing or being shot at.

Oh interesting but it would be better if the solder would cry for help

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