The new heavy machineguns are awesome and quite funny but… they’re too OP. The devs must limit their ammo, increase the overheat and even increase the time of building. In game, if you put one in a good spot you are invincible.
well, i tried heavy machinegun and it was very fun, i scored 24 kills at the very beginning of the match, i think heavy machineguns are pretty much what they ought to be, i dont think their ammo should be increased, nor overheat nor time of building, what i find OP though, is how much cover do they provide to their user.
heavy machineguns should be changed to something that would look somewhat closer to this:
in addition, their firing angle, both horizontal and vertical should be increased. Thats what heavy machineguns should be; powerful, but vulnerable
The point is that they’re rare and hard to make, they are fine right now at least to me. Then again I only play Moscow.
on the pacific, they’ve made the already grayzone camping halftrack AA worse. some maps are just completely unplayable