New game mode lacks immersion

I think it is very easy for an attacking team that has it’s shirt on the right way around - been in a few games where ppl have persisted about and defenders have pushed back multiple times… but if the attacker just swarms 1 site at a time the defender is pretty much stuffed.

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I agree this would make it more fun

dont forget that theyre basically just a ton of radios stacked for no reason. irl just a smol part of the stack would be one radio, since the radios werent that big at the time, if ever. an example of the size eould be VMF-214’s radio in the show Black Sheep Squadron

Team behavior just seems strange to me.

Some points always have the defenders mostly on one side.

I haven’t taken a good look at them (probably nothing too telling), but a retrans setup would have multiple radios with multiple amps on them.

Conspicuous lack of antennas, but no big deal.

I’m commo but I don’t know what it would’ve looked like in the 40s

Its easier for defenders imo, they can defuse super fast and if some attacking players decide not to push the rest are fucked. Defenders can also clear the attackers with arty, grenades, mortars and bombs without even being near the point.

Yeah wouldn’t mind a objective of finding Anne Frank.

Would been better to show basic possibilities of the game itself not many people are aware of, such as destroying Walls on Normandy many dont know. Could implement such thing as a Objective. Lean objectives overall more into the way of like… Return to Castle Wolfenstein from almost 20 years ago. Man what a game and Multiplayer, good old days.

I already create that objective for the enemy team.

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The entire game lacks immersion to a point where it’s like they are going out of their way to destroy it. Mechanics are just borrowed from other games, especially from battle royales (which is probably the most antithetical thing to WW2 or organized group combat in general). No attempts to innovate, no attempts to do a unique take on the genre, no connection between in-game logic and goals / methods of real combat. Just a bunch of stuff copied and thrown together. Then again, looking at their “innovative” bot squads, maybe I should be thankful they don’t attempt more of that.

Why are we blowing up flimsy looking radios with special magical explosives? Why does it take so much time for the explosives to go off? Why do defenders retreat when that happens, especially when they otherwise have infinite reinforcements?

It’s the same thing with other game modes. None of it makes sense. Hilariously, it doesn’t even produce good gameplay. Whenever “good gameplay” happens, it’s in spite of the game rules and not because of them. Even more hilariously, the most arbitrary and “gamey” mode with three capture points (taken straight out of WT) makes the most sense in terms of real world combat. Too bad it’s a boring meat grinder where enemies usually spawn one block away from each other and are encouraged by game mechanics to not form the front line.

MY IMMERSION!!! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE like its a game. want immersion go enlist in your countries military. get it enlist.

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Is that all you’re capable of?

Immersion is bad. See the flame wars too much immersion in water could cause.

:upside_down_face:

Still kinda strange that the defenders placed them in the middle of a unsecured backyard.

It’s secured, there are (special needs) infantry there.

Rather mean secured from natural threats like rain or sand storns.
And even then… “Hey Hans. Ze Allies are coming. Lets put our valuable radio out in the dust so its easier to defend them” lol.

So they would need a tent.

Or at the very least a radio enclosure that’s like a mini radio sized tent.

They would also need antennas and a generator, but all of that is getting picky.

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Huh Tents for the radios, which are able to hold off artillery shells, would be nice.

Modern radio equipment is kept in unarmored trailers.
Protection from the elements is all they’re given.

What kills immersion the most in destruction mode is that you HAVE to plant explosives on radios with dull ‘press F for 30 seconds and you cannot do anything’, while every soldier with grenade pouches can hold enaugh explosives to blow up 3 tanks. Not to mention 500kg bombs that players usually use around point

How dare you telling people (pacifists lmao) to enlist! Thats so biggot to serve a nations Army. /s