Is it normal or intended that created trees on the editor don’t cast a shadow? I’m working on a map but I can’t stop thinking if this is normal or am I missing a step?, the created trees look weirdly bright and look quite bad if the weather is not cloudy or dusk, any help would be appreciated
1 Like
Maybe you use some rendinsts that don’t leave shadows?
Also there some render limits for some rendinsts + low shadow setting don’t render shadow for them…
But probably it’s bug.
3 Likes
What “Shadow Quality” setting do you have in Options? High? Medium? Low?
1 Like
What “Shadow Quality” do you have set in Options? Low? High?
1 Like
In screenshots I used maximum (high) shadow quality.
1 Like
can confirm tree’s shadows do not work on low:
yet the default trees i can see them fine
but if i switch to " high " i can see them:
( sorry… didn’t meant to replay to you )
3 Likes
We found the cause, should be fixed in next updates (not by me, so don’t know which update exactly).
5 Likes
cheers
it’s a team effort
3 Likes