Yeah I maybe have terrible luck with matchmaking.
Just played 2 games as BR2 USSR to finish my 20k for the day - 1st one was won in 10 minutes and not enough time to score more than 2000 pts!!
2nd one was lost in 12 minutes and got 4000 pts
Shrug - swings and roundabouts, pigeons and statues.
Get over it.
I think you’re being overly dramatic. Try to calm down, it’s just a game. It’s not as bad as you say.
- depends on what server you are playing (EU is pretty balanced on both sides).
- depends also on they player - if they don’t want to play russians atm, well nothing what you can do against it
- play with 3 other (friends) together and if you are at least above average you can easy win against 10 players on enemy side because most players in Enlisted are not really good
- ranks doesn’t matter - even underaverage players which are as good as Enlisted bots are able ofd getting the highest rank
- having more weapons when an other fraction doesn’t mean, that they are better
- having more weapons is also a disadvantage because grind need longer
- if you want to have more LowLevel equipment for russian, go and make a few suggestions according to weapons
- In terms of balancing, the BR I-II weapons of the russians vs germans are very well balanced, i.e. on BR I they are almost at the same level. At BR II russian have (from my point of view) the better MPs (PPS-42 and specially PPS-43 outplay MP-40 and Beretta M1 on close combat distance; Winchester is also a very good repeating rifle). Yes, the german tanks have better armor but T-28 can still destroy them without any problems and in case of planes both sides are at the same strange (russians with P-40E-1 and a very maneuverable and strong bomber = Su-2 (M-82) - which I prefer more then any JU on german side) and germans have the IAR and the JU-87 D5 with good frontal 20mm and a 250kg bomb).
last but not least: after the merge I played 338 battles on russian side - most of them on BR I-II - with 86,98% winrate. so yeah winning is not the problem, if you play together and know the game basics (which are pretty simple to understand)
It seems to me that the reason Germany is better is because better players are playing with Germany and not so much due to weapons. If I play level two or five with Germans, I win 70% of the time, If I play level three Germans I win about 50% of the time. If I play level two Russians, I win about 60% of the time, maybe 33% at level three and I have yet to win at level five with my Russians in about six to eight games.
Allies, different story. About 50% level one - two, and five but when I play level three, I get level five Japs and get shit canned, so I don’t even try to play level three Allies much anymore. If I get level three Germans, about 50% w/l.
Low BR is where the good Soviet players are - high BR is where the good German players are.
Stick to low BR, unless you want a challenge of course.
One could argue that Soviets have better weapons in general, but in the end having the better team is what matters.
Based on enlisted gameplay, there’s no “fighter” required
What is more helpful to the battle is the multi-functional fighter with better CAS ability
Even comparing only the air performance, the La-7 was surpassed by the Ki-84 and Bf-1109K, followed closely by the J2M3 and I-185.
For the Soviet , the better fighter is the I-185, it’s air performance was really not much worse.
The Fw-190d wants a word with you.
It says it doesn’t understand why so many people don’t like it
Well KT don’t take too much time to reload but still smash every thing they see.
The only point of using IS-2 in Enlisted is to deal with KT(H)
This is why KT(H) is so powerful, with armor, firepower, and even the ability to limit opponents from using more efficient options.
For example, if KT(H) didn’t exist in the game, I would choose T-34-85 in BRV, but given the risk of facing KT(H), I would have to equip the less efficient IS-2.
Of course, if players don’t need to worry about slots, KT(H)'s “aura” effect will be much weaker.
Based on GAMEPLAY, as you said, what matters is: is it fun, or is it not. Fighters are fun to me and many others (plus they protect the ground from the skies)
It’ll have a right to speak when it’s horrendous, side strafing, flight model get fixed. Right now everyone know it doesn’t work well.
Why should Germans get nerfed? They objectively has worse equipment than USSR…
Should they be nerfed just for the sake of USSR players having a huge skill issue? Lol, what kind of argumentation is even that?
Just group up with other players if you can’t carry the team on your own. Problem solved
it would be beast of a plane if it didnt have sideways drifting. this makes plane trash for dive bombing.
The BRII is well balanced, I am talking about BRIV-V. I was sooo happy that with the new tech tree I could be able to reach PPSh and AVS-36 faster, but it was worth nothing. I cannot even play with it because BRIV-V is easy win for Germany. They should nerf BRIV-V or balance it.
After everything ppl said up invalidating what you said, with you STILL saying it, we can therefore chalk it up to one factor:
- skill issue.
too bad soviet have too many br3 player tbh
it has nothing to do with equipment and everything to do with current faction trend. btw campaigns were much worse regarding balance than current MM. soviet berlin was basically unplayable cause of overwhelming german dominance specially after KT came out.
The USSR’s guns and vehicles are basically equivalent to the German roster. Hell, they’re in a lot better shape compared to America’s TT. The only problem is that people prefer European Axis the most as opposed to the other factions and even though DF has given out rewards for playing all teams, it still doesn’t do enough to swing the pendulum over.
Never heard this, what is it?
As you can see from the video I posted it can be overcome, it just takes a little extra practice.
If you don’t want to practice, just line up with your target 1000m away, there will be no sideways drifting.
Ok maybe it is skill issue. Ok thanks:D
yeah “little” extra practice. it is completely stupid to have to learn completely different style of playing the plane just so you can compensate for 1 bugged plane when other 50 planes have normal flight model. also i had plane drift even when i lined up target from larger distances. sometimes you can dive bomb normally, but sometimes you just start to drift without even knowing why. not to mention making last second changes can easily make you miss the target compared to other planes.
Its actually at least three FWs I think.