Nerf assaulters\gunners or limit TNT

Since the brilliant and wonderful @34357084 a dispute about fg42 \Normandy and other nonsense under the last topic, the topic was deleted.
So I will write it again.
I propose to prohibit the issuance of dynamite to assaulters and gunners.

  1. I am not a tank main.I ask you to go to 4 sides with your brilliant guess.

    I hope fans of protecting explosive packages have reasonable reasons, except for “Maybe he’s a tank main?”.

2.Its nerf only 2 CLASS,not TNT,only assaulters and gunners.My idea is simply.
Want kill much enemy infantry?Use assaulters and gunners.Want destroy tank?Use any other class.
No stupid rambo with mg\ppsh and dinymate!

End.

6 Likes

I just realized wastedwoodsman got suspended…again

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how about we just nerf the TNT damage against infanty

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I don’t see the point in that.The limitation should be small.Or you will be eatend by "genial"people.

well the issue with det packs is how you can use them against infantry and tanks alike with great effect which casues everyone and their mothers to only run dets, so if you take away the anti infantry effect from them it will buff the frag grenades and force people to switch.

3 Likes

The problem with class restrictions will be amplified to new players just starting out , lacking those specific classes.
Tunisia espically with engineers only coming into existence at lvl9, and lack of silver orders for them to fill out squads will just compound the issue.
So while your idea is interesting, you fundamentally lack the upside to the new blood in the game. That will just make them even more tank bait then they already are.
I am okay with doing this only if we establish a way to ensure they are not fodder.
When I first started as F2P player, I was so thankful for the few det packs I was given so at least I could try and help.

4 Likes

The game is already hard enough for new players. Having AT grenades that level the playing field and make even the highest level tank scared of the smallest infantryman with a starter rifle. Tanks already dominate alot of the game play and we need them to remain afraid

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Maybe it was like this in the beginning of the OBT now they are a minor inconvenience.

The only way tanks really give me problem is when they camp Grey zone, but even then cas is good enough to kill them.

1 Like

Suicide attack with TNT is same as suicide bombing
This problem is because of fast tempo of this game and no penalty of death.
Even if you failed banzai attack with assaulter 1, other assaulter 2~with PPSh and tnt… are just waiting their turn!

Yeah, full support. I don’t like supersoldiers we have now.


@120062891 @44854715
Since when trooper class is locked behind grind?

3 Likes

I just want dedicated AT grenades not giant dumb cartoon sticks of dynamite for everyone. AT grenades would make people choose either anti tank or anti infantry therefore naturally limiting AT grenades. And yes, issued to everyone as they often were

2 Likes

Maybe I am misinterpreting what he is saying then perhaps.

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I said that only assaulters and gunners will not be able to take dynamite.

The basis of the units are riflemens, with the current system of obtaining soldiers, they become the basis of new players.
On the contrary, I want to limit the mp \ ppsh\ mg gameplay.

@44854715
lol you just want tank as free exp or game without tanks.Just admit it.Infantry mainYou don’t care about new players.

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I 100% hate tanker mains and would love a game without tanks, when have I ever said anything to the contrary? You want war thunder with infantry mowing down noobs who cant fight back, just admit it. No planes or AT weapons and you can gray zone camp allllll game and that would be perfect for you

I fell in love with this game only because I was afraid of tanks.After I realized that each of my fighters can wear a magic sausage, I immediately stopped being afraid of them and started using them as a free experience.
Tanks in the gray zone… Again this song, that on the Russian part, that on the English… I have already suggesting a solution.

Every single one of your posts is only to buff tanks even though you never say it. All of your posts are about planes bombing you (in your tank) or getting killed by TNT (in your tank). Give players dedicated AT grenades making them pick to either kill tanks or infantry and you will see far less AT grenades but of course that isnt enough for you

Of course,just read ALL my topics.
I really thought the best of you.If you are paranoid and it seems that I only want to improve the tanks, then this is a problem.But not mine.And I posted my statistics especially for you.
Where are 90% of those killed by the tank?Where?

Oh so these anti AT/plane posts arent about buffing tanks? Removing AT from everyone isnt about tanks at all and I’ve read them all wrong? You seem to be incredibly against the idea of AT grenades and just ignore everyone saying “yes TNT is dumb make it do less against infantry”

Is your record stuck?Every class should not be able to destroy a tank in 5 seconds.The whole essence of the tank disappears, it becomes just useless junk (but also a free experience for infantry).
Where do I suggest to make tanks indestructible?Or cancel dynamite?Where?Give me a quote.

correct, it shouldnt take more than 2seconds.

Uhm, no. It is still by far most effective weapon what comes to ground combat. And works exactly as it should. Its extremely powerful and also extremely vulnerable.

Its pretty much what tanks would become without detpacks.

1 Like