Need more Ambient Sounds/Visuals

I’ve had more fun playing this game than any other FPS since Call of Duty World at War back in the late 2000’s. The movements of your unit feels very close to what WaW had and maybe a little better especially with the mounting of weapons. They could be smoothed out a bit. But, to my point, I do feel immersed into the action during heavy combat, however I do not feel immersed into the atmosphere. There should be ambient sounds such as loud speaks with front line propaganda echoing throughout the streets from loud speakers on particular buildings. There should be nationalistic music playing in certain areas where perhaps a building was bombed but there is a crank radio still broadcasting as you enter the room. News reports concerning whatever campaign, perhaps even original broadcasts, can be playing also as you enter certain facilities. The screams of the troops need to be broadened and much more randomized. The battle cries need a few different variants in addition to the singular ones that I hear. You should be able to hear the cussing and screaming of the enemy if engaged at close enough range. The wind also should blow at certain points and the sounds of grass or sand blowing should be heard. As far as visuals, I believe time period propaganda posters should present, especially in Berlin or Stalingrad. Random leaflets that may have something about the war effort or a variety of famous artworks could be hanging, if not by threads, from the walls. When victorious why not play the nations anthem, just as WaW did, which I do not see how could be copyrighted when it is a logical reaction to a nation being victorious in whatever engagement. The soldiers themselves could have uniforms that may not be the cleanest or kept as inspection ready as the other, adding a uniqueness of character. Torn uniforms or blood stained uniforms would help break the monotony Individual screams and the out-bursting of “Oh my God” or “Mein Gott” when the sounds of the shell streak by or the frantic warning of a JU-87 diving in from overhead, or any bomber and/or fighters diving in for a strafing run. Just like any legendary movie of the past would not have been as impactful or enjoyable without a good soundtrack and/or attention to minor scenery details. Game still is the best out there in my opinion. I’ve tried about 10 FPS since 2010-2011 after WaW and found none that were worth a damn so I played War Thunder due to my love of flight sims. It then morphed into a multifaceted battlefield with Air, Land, and Sea but even it is missing the Infantry aspect. I dont know if anybody here remembers the legendary game: Battle Ground Europe, formerly known as WWII Online when it first arrived in the year 2000-01. 500 players in one combat area with the potential for thousands world map wide which was a large part of Western Europe 1:2 scale. Twenty years ago it was all combined and epic battles even with Junkers Tri Engines flying in paratroopers to coordinate with the other 200+ players on your team. City after city was taken or retaken and it was MMOFPS and the first one ever. I hope to see Gaijin combine all 4 aspects: Air, Sea, Armor/Artillery, Infantry just as that game did 20 years ago as their next project but in the meantime this game should be improved upon in those areas which I think will separate it from any other title in the last decade.

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I wonder when will some people learn how to write.

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Some will probably never learn