Dear Developers!
I playing the game since 2021, I have 1600 battles, completed almost all the events, I bought a total of 2 years of premium and 2 squads so far. I actively play other games with similar themes.
In the case of Enlisted, one of my eye cries and the other laughs…
Take my suggestions, please consider a few………
- Match Making and balance in games:
In the few weeks after the merge, it was perfect. You are able to create a balanced games. Nowadays, the game is often unenjoyable because of it. Thats a main problem.
Suggestions, solutions:
- Fewer real players, more BOT players, but on both sides approx. just as many real players. If wait 8 German axis player, and only 3 Allies (USA) player, just make three separate games.
- DON’T BE AFRAID OF THE WAITING TIME. A good battle lasts 20-30 minutes. Players are willing to wait, JUST LET THE BATTLE BE BALANCED! A 3-4 minute wait time (for the battle) is okey.
- Bring back the PVE character to the game:
In 2021 this game started out as a PVE / PVP mix but was more of a PVE. And its fine. After the merge, the game became a massive PVP. What do most of the “real” players do? Spam the plane and camp with tanks.
Suggestions, solutions:
Try to have a maximum of 4-5 vs. 4-5 real players in a battle, even less in high BR. All other profiles should be BOT.
For the massive PVP, there is the server-based (custom) game, also get XP with it, but less!
- Let’s get back the infantry centric game, nerf the planes, tanks:
One of the biggest problems in my opinion. A significant part of the player base plays almost only with tanks and planes, which is OP. This is not fun for infantry centric players.
Suggestions, solutions:
The game start only with infantry. Tanks and planes can only be unlocked with infantry points in battle. For examle: for the tank, need to be 20 infantry kill. (As in War Thunder ground battle, the planes)
LIMIT the time of use this. DO NOT HAVE A PLAYER OCCUPY THE AIRCRAFT OR TANK DURING THE ENTIRE BATTLE! (BECAUSE CAMP AND DOESN’T DIE.)
Or, a single player can use them a maximum of a few times.
Or give a ticket system (the team can use a vehicle max. 10 times in 1 battle).
Remove the armor pen indicator, aiming circle. Remove all arcade sh_t. (As in War Thunder realistic battles)
- Anti „try hard” squad system, balanced squad line up.
I can go into battle with 4 assaulter squads, its 16x MP40, 4x MP13 and some. And I totally dominate the infantry in Br II. This is not okay.
Suggestions, solutions:
Let’s come up with a balanced squad lineup. Max. 1 assaulter, max. 1 MG, maximum 1 APC squad. Limit the amount of OP squads.
- Rethink the merge, let everything be one, weapon based balance.
Yes, let every BR fight everything. BUT!
All weapon get unique „BR balance point”. For example MP40 get 40, de Kar98k get 10, the Conders MG get 100, etc. THIS MUST BE WORKED OUT WITH THE COMMUNITY!
As many weapons (total points) you bring into battle, these get you BR.
IMPORTANT!
Weaker weapons (low BR points) should get inversely proportionally higher XP! A bolt action kill should cost twice as much as an MP40. So it makes sense to fight against a stronger opponent.
- A little bit slow down the game.
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Less tank (only 1 at same time)
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Less plane (only 1 at same time)
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Less sub- and machine guns
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Less granade, AP mines or TNT. (Only 1 from these with one soilder)
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Less grenade launcher rifle
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Less arty strike!!!
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Slower heel.
- BUFF the Engineer.
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If I built rally point, in any case, I can use it first. I don’t have to wait in que, there shouldn’t be someone in front of me who has zero rally points.
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Faster Rally build.
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Add OP (Out Post, from Hell Let Loose). This can be done in a few seconds, but only my own squad and/or platoon mates can use it. Not the whole team.
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The enginner build weapons (AA,AT) mark in minimap for everyone!!! Now it’s hard to find them, only the engineer can see them in minimap.
Buff the infantry AT guns against the infantry:
- BUFF Infantry’s AT guns:
As in Hell Let Loose. The soldiers should be torn apart by the AT gun, if I shoot into a room there should be great destruction. Copy the HLL AT gun mechanics against the infantry.
- BUFF the Sniper squad:
- Add flare gun, or/ and reacon plane ability.
- You can “spawn on it” near the soilder, like in Battlefield V.
- Add historical accurate skins.
For weapons. Each type, due to production and processing, they looked different. These can be unlocked (as PPSH, PPSH parkerized). Different colored metal, different colored wood ink.
If I use a weapon a lot, it will look more worn and used. Example, my favourite Kar98k after 500 battles, look worn, scratched. The new weapon should have a new look.
Add face skin for the soilders.
My most used soilder, after 500 battles, his face should be scarred, look like a veteran.
The newbie should look like a kid, young.
- Others:
- Add „cool down” time to capture in Invasion mode. In full unbalanced battles, many „tryhard” guy capture the point, and after 20 sec. capture the next, because the paratrooper class really sped up the game. Add 1-2 minutes cool down to captures.
- Add ticket size for the defenders. The attackers come with 1000. Why do defenders have infinity? So the defenders push bravely.
- Massive punishment for deserters.
- Where is the legendary Flak88 ??? ?
- Add some fix AA and AT guns to maps. These may be destructible, but let them be.
- Night maps, game mode.
- Nerf the melee attack. Now its a yoke and unreal.
- Give perk to defend against AP mines.
- Flying helmets (headshots)
- Add BR filter to squad list menu.
- Add „armour defender” XP point to infantry. If I kill infantry as infantry near the tanks, get more XP, for defend the armour. 20-30 meter radius near tanks.
- The German Tunisia Para squad put down to BR II.
- Add some long time grinded, unlockeable premium squad.
- Add recruiting program (as in World of Tanks).
- Add some Tarkov mechanism. I don’t know what. But something that can sometimes be gleaned from battles is unique and comes together little by little.
I’m sure the game will change.
Cheers