My mod isn't finishing when the control point is captured

So I’m making a mod with a single control point, but when the offensive team captures it, they aren’t awarded the victory, it just shows both team’s reinforcements and the bots stop moving. Help pls

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Most of the time, in game modes with capzone or bombsite_zone , the most important condition for winning or losing is teamScore.

When the opponent’s teamScore reach 0, the team wins.

You just need to set correct team__capturePenalty(in team_xxx by scene.blk) or capzone__capPenalty(in capzone by entities.blk and scene.blk)

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Probably it’s because of team entities. You can find them by using find entity.


If you use only one capture point then defense team should have team__score = team__capturePenalty.

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