Mortar Tweaks and Additions

Light and medium mortars should be tweaked to be more interesting equipment that increase the dynamic of gameplay.

Give light mortars more base ammunition than medium mortars; and make light mortars consume less ammo from ammo boxes when resupplying. Light mortars do less damage, but they’d have a lot more ammo and can resupply more efficiently. It can be increased 20-30.

To compensate Medium mortars can have a base increase in their ammo, say 15. But Medium mortars would consume more from ammo boxes.

So light mortars deal less damage but have a lot more ammo, while medium mortars deal more damage but have less ammo.

I also think Mortar squads could have 1 more Mortar soldier added to the squad for a total of 3

Add missing mortars into the research tree

US: M1 Mortar

UK: Ordnance ML 3-inch Mortar. This can be foldered with the American medium mortar. Britain was not just some lackey and was a major power in this war; sometimes one wants to play as the UK
image

Germany: 8 cm Granatwerfer 34

Currently Germany has the Kz 8 cm Granatwerfer 42 as its medium mortar. This was a shortened and lightened variant of their standard issue mortar, the Granatwerfer 34. I think the Kz should be entirely replaced with the Granatwerfer 34. The Kz was made and used in much smaller numbers, a merely 1000. Now the light weight of the Kz is not a good argument for why they used that model over the 34, since the corresponding Soviet medium mortar 82-BM-37 weighs over 100 pounds the same as the Granatwerfer 34 and the Soviets carry, run, and whip it off their backs like its nothing. So replace the Kz with the proper Granatwerfer 34

Italy, add an Italian Mortar Squad into the Research Tree

Brixia Model 35
image

Medium Mortar- 81/14 Model 35 Mortar

Japan: Type 97 81 mm Infantry Mortar
image

Give Mortar squads Heavy Mortars as their unique squad building

US: M2 4.2-inch Mortar

UK: ML 4.2-inch Mortar, built by UK Mortar Squads

USSR: 120-PM-38 Mortar

Germany: Granatwerfer 42

Japan: Type 2 12 cm Mortar
image

5 Likes

‎‎

hm I like it but one of the main issues is the game is too fast and arcadey for mortars most of the time they aren’t that useful especially since it also requires teamwork… which doesn’t exist.

Yes the game can be a bit fast at times but mortars still have their place in the game now. Already some matches can be real long slugfests

But there also some ways that the game can be slowed down a little bit. I view this game as faster than HLL but slower than Battlefield

I understand the sentiment but I disagree. Yes sure the team can lay down some spots, but I always just use educated guesses. Sometimes you hit, sometimes you miss

2 Likes

“Sometimes you hit sometimes you miss” if you are getting a few kills ever 10-15 seconds It’s not worth using over a normal squad. Why would I use a mortar over ANY other squad with infinitely more usefulness. Educated guesses may net you a few kills but with explosives being super inconsistent and almost useless while attacking idk man this game wasn’t built for it.

1 Like

I’d argue because one chooses to play said role. I know most players tend to play “meta” but I find all classes have their place.
Maybe I’m the

  • Mortar
  • Assault
  • Sniper
  • Heavy tank

Or the

  • Riflemen
  • Radio
  • Medic
  • Light tank

It’s just like Medics. It doesn’t matter if they seem useless in this chaotic game, when I choose to play as Medic you bet I’m gonna do my job running around healing

Well that is the truth of randomness :sweat_smile: Sometimes I hit nothing, sometimes I get 7 kills with one hit or happen to hit a rally point

But that’s a Mortars duty for better or worse

1 Like

There is the problem … You aren’t making a valid point for why mortars aren’t almost useless, “Because one chooses to play said role” Medics aren’t useless they are just a weaker assaulter but you are arguing for one of the weakest classes in the game just above riders. If they revamp the hell out of mortars maybe they can make them more useful I’d love the ability to have 4-5 mortar men as ai to fire in an area.

I don’t have a “meta” perspective" but more of no matter what class you play do your duty on the battlefield. As I say I will play Panther just as soon as I’d play a Panzer II. I could literally have 3 vehicle slots right now with a King Tiger, Panther, and Panzer II and I’d play as each of them on a whim in the same match. Or I could be in BR 5 and have a Panzer II and you bet I’ll play as it if I feel like it at any given moment. Of coarse someone would say I’d be “wasting” a vehicle slot if I played anything other than a King Tiger and I’d be “denying” the team from spawning a “good” vehicle; but I feel someone should play however they want and no matter what do whatever job they can

My point is someone should play as Mortar or any class because they want to. When I choose to play as some open topped thinly armored self propelled gun I knew the risks just like I know the risks with Mortars. But hey that’s the point of indirect fire for you

Okay so you are arguing fun factor not usefulness factor. You attempted to disagree with the point of it being not being very useful. Making a class more fun never hurts, but I really believe that mortars need a complete revamp. Also meta perspective is really just useful classes like flame thrower troops used to be THE META until they nerfed them into the ground now they are a C rated squad.