When I was driving the Tanks in Red Orchestra 2 there was a noticeably more smoke and dust emitted from the tanks, remembering these are raw machines and raw power. The tanks would be more visible on both sides, visually enhancing as well as improving game balancing as you must look out of the smoke and dust activity. The engine smoke can linger around two a bit.
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what we need its improved smoke, tank ones works more or less, but grenades,artillery or mortars are meh
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It just has to be done in a way so the gpu won’t be smoking with the new feature
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Cool idea, I support. Now we just need the increased render distance for planes, so we can actually see it!
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good joke