More Destruction, Fire, Dust, etc

I understand that this would be a very labour intensive development exercise, but… I think it would improve the atmosphere of the game by orders of magnitude:

Make buildings destructible, e.g. by aerial bombs, fire (timber buildings), tanks ramming them (small, frail buildings).

Molotovs thrown into a timber hut should, eventually, burn the whole thing down in a giant blaze and smoke that’s seen from everywhere in the map (and similar effect for flame throwers). As a phased implementation, this could be developed first - fire gradually spreading throughout a building in geometric progression, eventually making the whole building un-inhabitable.

Buildings should collapse from sufficient HE hits. One aerial bomb should be able to destroy a hut from a direct hit. Brick building’s should also be collapsible, resulting in mounds of rubble and long-lingering dust.

By the end of a battle, the landscape should be very different to what it was at the start and the sky should be black with smoke and flames from all the burning buildings.

There should be more dust in ‘dry’ maps (Tunisia) - vehicles should kick up thick clouds, as should explosions and even gunfire.

All this would really improve the atmosphere.

Aside, the current fire effect is too red. It should be more yellow.

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…there is no cover left and everyone gets spawnkilled. :upside_down_face:

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Spawn points should be re-arranged/terrain modified to avoid this, as part of this development.

Furthermore, for the ‘destruction’ missions, the targets should be placed in pillboxes, for example, instead of timber or otherwise frail buildings, to avoid them being quickly exposed.

I like it,

this game is meant to be playable to some degree on lower end equipment. while this would be cool, it would prolly make runnng it akin to running aaa games in regards to load on the system. my current rig only runs the game at 23-ish fps on minimum graphics at a lowered resolution. if i tried to run enlisted with the level of destruction you proposed it would either give me single-digit fps or outright crash my pc. and thats not mentioning the effects on gameplay.

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This would be cool but it will most likely not happen.

Since last gen will barely be able to handle it

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Devs mentioned that destructable buildings wont come in a excessive amount and justified it with that buildings are more stable than people think.

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