We have AI so why not use it to create more atmosphere?
Like for example the last point in invasion would be a field hospital filled with AIs. Or field HQ with radios, officers, documents etc. They would spawn after the 2nd point is captured (or maybe even 3rd, I don’t remember how grey zones were located exactly).
When the enemy caps 3rd point, they start to evacuate. When the enemy caps 4th point, all “AI props” leave the point and the battle may begin.
They could evac earlier but then most players wouldn’t see them. Because they evac in the last moment, players will spawn near them (as on many maps spawnpoint is on the next point) and will see them.
It would also give more meaning so some objectives (looking at you random house at the end of D-day).
Another idea would be to spawn in a truck (or a tank or a Higgins boat) controled by AI. Truck would spawn with you (and maybe also other player) inside in the grey zone, transport you to your spawn, force you to get off the truck and you are spawned in much more interesting way. Truck would then turn around and leave the battlefield.
There should be also a cutscene basically of soldiers marching into the battlefield as most armies weren’t fully motorised. Whether you get on the battlefield via a truck or by foot can be dependent on the squad you spawn.
Additionally when you spawn in a truck, one of soldiers may say that you are finally awake.
The game is about shooting at AI so why not make them part of the map?
For example every bunker on D-Day would have it’s own, dedicated AI controled 4-5 man squad that would guard the place. Those squads would spawn only after objective is taken and the battlefield moves (so they won’t reinforce). Additionally those AIs could man MGs and whatnot in guarded places.
Of course they aren’t meant to be terminators but rather do what all other AIs already do: make the battle feel bigger than it really is.
Also those squads could be in places that are in the greyzone. For example those two bunkers (bottom of the map) could be occupied by AI germans at the start of a match.
Now they feel very artificial as they are a free gift from axis to allies.
Crew-served weapons
I’m repeating myself at this point but Enlisted is a PERFECT game for such mechanic. It may make the game so much more cinematic and interesting.
I just want to do this: https://youtu.be/EqWu2P466Sw?list=PLp8cdJgjoh5Les0Tk6yS6lUvAVPucUXj_&t=62
[Edit]
Maybe also after loosing a sector, add AI squads that fall back. Maybe even “medics” that carry wounded soldiers to backlines.
To be clear, I have no idea if any of this is possible of how heavy it will impact the game performance. But I’d like to make Enlisted more cinematic game as it has possibilities to be one.
AIs are just another prop that can be used to create atmosphere.