More blood, more blood

A graphic suggestion that can be activated by using the Gore option, in the settings and the blood too for more realism, is afected by the graphics too so after saying that lets continue with the suggestion

-Bullets impact in soldiers

When You are hit by the enemy You soldier model Will present the bullets impact in his uniform, also, if You heal your soldier, You Will see the bandages in their body.

-Bleeding when lying on the ground

If You are hit and lying in the ground You Will bleed unless You bangage yourself to save your soldier.

-more realistic body desmembration:

We know that the calibers and speed of the bullets for mg guns can easily take off parts of your body because his bullets are Big or his speed is massive.

This works similar for explosions if You survive to an explosion You Will have some blood across the body meaning that the explosion fragments injured You. If You die your soldier Will be completly desmembrated by the explosion like is actually in the Game but with the feature your body Will be more fragile at that situations

-blood on hands

When You charge to an enemy and killed it
Your hands and weapons Will be covered in blood in the case You have a bayonet the boyonet Will be covered in blood (and your hands too) if not the back of your gun will be

This also applies to knifes, shovels and axes

However as i mentioned before this Will be afected by the graphics, also if You have lag, You can disable the blood and the Gore and reduce graphics for better perfomance

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No coments with different solutions? no complains is this the perfect post ?

There is no perfect post in the forum it the quiet before the storm

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I vote yes for more blood/gore.
Some bloody things I can suggest:

  • When a soldier gets hit, we see a poor cartoonish blood splatter, red and white (??) in color. That could be improved.
  • When a soldier bleeds on the ground, the blood is too dark, grey in color and almost black. It is often not recognized as being blood, even when splattered on the wall. Blood should be more red.

I do really like the bloody boot prints a wounded soldier leaves behind, you can spot it and follow him!

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theres never to much blood…
i suggested it many times…

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Some examples



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Years ago, the game used to model bullet impacts on soldiers and a grenade could turn one room into a blood-soaked nightmare. I think they removed it to appease console requirements

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Soldier getting hit and not getting killed should be bleeding and leaving blood trails and puddles till his health naturally recovers or uses medkit.

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yes, absolutely needed! the fact that the game already has harmonization mode (censorship mode) means we can start putting more graphical goodies into enlisted & make it better and better.

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I want tank tracks to get extremely bloody when I have ran over infantry corpses :smiling_imp:.
Let them feel fear of metal beasts.

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yes, yes Y e s

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Sometimes I hit people with a bazooka
I want the guy who got hit to turn into a red firework

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This is alredy mentioned in the topic “explosións Will make You blow in the air” the same goes with bazookas and any type of explosion

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