Added more animations on grenade insurance
M24 will have a longer preparation time (open the cover + pull out the safety) than other grenades, as a balance to give a longer throwing distance or a lower BR
Maybe add ignition animation for Molotov cocktails
Explosive packs take the longest to prepare and reduce throwing distance again (it is twice heavier to than grenades)
it would be great, animations overall need a lot of improvements
I like the idea of making different countries grenades have different stats, based on how they performed in real life, but also keeping them balanced i.e. Germans in M24 grenades get thrown farther, but the American mk 2 grenades have more fragmentation
I would like more grandes too, like Italian grandes for Germany or lend-lease for Soviets each with unique stats.
I don’t think animations are gajin’s strongest point, but I wouldn’t mind if they proved otherwise
Yes, moar animations!!
On topic of balance, germans could get eisenhandgranate (I hope I wrote it correctly) that could be a good equivalent of US pinaples.
Eihandgranate ^^ (if you mean this)
Well, at least I didn’t write anything profane.
A iron grenade would be cool though
I guess it’s called anvil.
It has great damage but small aoe and throwing distance.
I like the idea of left click full throw, right click underarm
I hate throwing a grenade for it to bounce back at me because it was thrown with too much power.
it would reduce the grenade spam meta.
so i’m all for it.
but more for the realism aspect and just not chuck an explosive rock in less than 4 seconds.
like this:
where the character unscroll the cap, pull the string from the bottom AND Then throws it at the enemy:
( for those who wonders, this animation is currently not in the game nor the editor. i just tweaked around by switching weapons and placing a grenade on the soldier for “”“cinematic”"" effect. just like the soldier, it’s custom made. manipulated by me )