Moltov should stall the engine

Tanks use a combustion engine to work. The engine require air intake and fuel.
That’s why a tank can’t go underwater unless you have a chimney that bring air.

But water is not the only thing that can jam an engine. The lack of air in general do. Fire will burn all the O2 and do the trick.

Suggestion: Moltov should be abble to asphyxiate the engine of a tank to stall the engine.
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It doesn’t necesseraly mean the engine will burn (it can melt rubber pipe used for lubrification or cooling and burn the oil) but it will necesseraly stall the engine until there is enough air again.

Right now… well it just burn sometime but the tank is still moving.
So it can be more realistic.

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You need trow 3 molotov on the engine for kill it, but work

Now Molotov burns the tank after a while, if you throw it on the engine.
Your suggestion is that the tank, moreover, within a couple of seconds after the Molotov throw, could not move?

1 Like

Exactly.
Without air, the engine stall. The can hardly get inside the hull, but it can take away all the air the engine needs.
This is famous guerilla technique.

And it was used in… recent event.

A stall engine is not a burned engine. Burn is dead. Stall is just turn off.

2 Likes

1 is enough really.

Now its not that hard to do.

How about damaging or even killing a tank with a flamethrower?
Anybody succesful with that?
Not me.

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Its not that hard. Just spray the engine a few times and it will start to burn

Ok thanks I will do that.
Usually I put flames on the front so they cant see shit anymore.
Fun but doesnt do damage.

Unless the flames are literally burning right by the air intake, this won’t do anything.
Air intakes are definitely inside the engine compartment.

It works… but I agree you need a lot of fire.

As you can see in this video. This video was taken in Kuwait, of course.

The fire is not sufficient to deprive the engine of oxygen, molotovs are not thermobarics and the current molotov effects are reasonably realistic.
They are great for temporarily blinding tanks allowing other team members to either deploy tank mines or if in Stalingrad satchel charges. (det packs everywhere else).
The key point here is to avoid one man wunderwaffe - if you want AT effects get the engineer to build you an AT gun.