Tanks use a combustion engine to work. The engine require air intake and fuel.
That’s why a tank can’t go underwater unless you have a chimney that bring air.
But water is not the only thing that can jam an engine. The lack of air in general do. Fire will burn all the O2 and do the trick.
Suggestion: Moltov should be abble to asphyxiate the engine of a tank to stall the engine.
It doesn’t necesseraly mean the engine will burn (it can melt rubber pipe used for lubrification or cooling and burn the oil) but it will necesseraly stall the engine until there is enough air again.
Right now… well it just burn sometime but the tank is still moving.
So it can be more realistic.
Now Molotov burns the tank after a while, if you throw it on the engine.
Your suggestion is that the tank, moreover, within a couple of seconds after the Molotov throw, could not move?
Exactly.
Without air, the engine stall. The can hardly get inside the hull, but it can take away all the air the engine needs.
This is famous guerilla technique.
And it was used in… recent event.
A stall engine is not a burned engine. Burn is dead. Stall is just turn off.
The fire is not sufficient to deprive the engine of oxygen, molotovs are not thermobarics and the current molotov effects are reasonably realistic.
They are great for temporarily blinding tanks allowing other team members to either deploy tank mines or if in Stalingrad satchel charges. (det packs everywhere else).
The key point here is to avoid one man wunderwaffe - if you want AT effects get the engineer to build you an AT gun.