Modifications regarding paratroopers and guerrillas

I strongly hope that, like Soviet paratroopers, I can customize the initial weapons of all current paratroopers and guerrillas to cope with battles with higher BR, enhance game fun, and expand the current activity range of paratroopers. Specifically, I propose to increase the activity range of paratroopers in the current black zone by 50%. Given the unique mechanism of the paratrooper class, the current limited activity range is fatal for players. Situations akin to Operation Market Garden occur frequently, where players are killed by the enemy before they even land. The limited activity range is insufficient to meet the demands of paying players for paratroopers. I sincerely hope that the official team will adopt my suggestion. Thank you

2 Likes

Guerrillas without ARs are kinda crap at BR5. AI dies too quickly and can’t compete against any of BR5 guns.

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they literally stand on top of the supply crate even if you command them to walk anywhere the gun they hold wouldnt even increase their survivability since they’re unable to get off their own box

We should have the right to change the weapons on ALL SQUADS we actually pay money for.

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There should be Research Tree Paratroopers. That’s the most important first step

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I think this can only be done for teams with special mechanisms. Otherwise, if the senior team of the normal mechanism can be replaced, he will feel that part of the income will be reduced

1 Like

But I hope to increase the range of activities of paratroopers so that they don’t jump too forward and are found and killed

I’m afraid it’s difficult to do,because paratroopers are too special

Yes, the Soviet Union paid mp40, Germany paid pps43 and so on. The krypton team is a little difficult to deal with the enemy in the battle of high BR