MOD Navmesh too big?


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HELP!!!
0W0

Cannot use vromfs.bin in sandbox , and I returned to blk flies :no_mouth:
@1942786 Why?

What is problem?
Oh. I see…

Well… I think devs know about this problem. Maybe.

Your file just too big. Currently time stable limit is 4-8mb.
If it’s more then 4-8mb then will prints errors… And mostly times can’t be downloaded.
(You will download only 4mb file, but not 23.9mb).
Hmmm… I think you can try hack method? What about make link to vromfs file?
I soon will try it… Can you please send link to your post?

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Can you post another post/draft, but with vromfs file? I want test something.

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Thank you!
EXPAND_BER_Multi_Weather_Beta_Ai_Bombers.vromfs.zip (23.9 MB)
But please note: I have changed the files in the sandbox back to blk, so cannot find them now. Change the number to 25 instead of 26, then get the vromfs.bin:
https://sandbox.enlisted.net/post/epqQH9fNPxNwPsUC/manifest/26/

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I trying to create battle.
Maybe hacky way will not works.
(Because else Bazsi37 reports about it).
I just download your mod and then ingame again downloaded your mod.
After that I put your vromfs.bin to userGameMods and renamed it to 166ef7e94480b55151d04f55e3522a4811e54b37476b0d4d06df3c9365982f67.vromfs.bin.
But maybe did wrong things. I dunno. lol.

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Seems not work. Maybe very slow loading progress.
So… Need only one - wait when devs will fix problem.

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You can unpack vrom with tool somewhere on GitHub, as I remember.

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This warning does not seem to stop anything. Is your mod working aside from this warning?

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Kotiq tools?
Seems they not working with vromfs that made by modsPacker.

It stops downloading after some time and mod file will not be added to userGameMods folder (here will be only file that contains info about post and room settings).

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I see.

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As DEA said, it leads to not downloading the map.
Hope developers will repair this ASAP, thanks :rofl:

For now I suggest you may change/place less RendInsts and do less terrain changes around large territories to make navmesh patch file smaller, because only changed quadrants saved to patch file.

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Good, But… Because my map itself is characterized by large, complex and exquisite… I can’t simplify my map. Would you like developers to increase this limit? Thank you

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Did you try to test your map in multiplayer? Because Start local requires file to be downloaded to your computer, but playing at server does not require it. Until server have problems with downloading it too (but it does it another way).

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Yes, but……I got stuck when trying to test it
It remains loading and never succeeds

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A pity. I see. It will require quite a time to add proper support for big mods both on clients, on portal and on servers. At least it’s known and planned now. But not soon.

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Thanks. Hope soooooooooner :rofl:

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