MGs dont kill in one shot - maybe selectfire rifles shouldn't aswell

No reaaon cant do both…i take faster revive and vitality.

9 man rifleman squad is basically zombie squad :grin:

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So historical accuracy :nerd_face:

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It ridicule, Mg has less recoil than selection riffle and has more bullets than them so it normal that they don’t one shot.

You can only bring 3 mgs per squad at max; select fire rifles you can bring 9 of into battle

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That’s what that strat is called, yes

I don’t think it will slow down the game. Ppl who want to camp can use HMG nest with much better effect.
But meta shift to more assaulters is very likely as many MGs won’t work as heavy assault guns any more.

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Just to make a rapid math of the max damaged out put of the 2 of them, MG 100 rounds does roughfly 13 damaged =1300 damaged per mag
Selected riffled 20 rounds and does 14.5 damaged = 290 damaged per mag
So for 9 riffle it make 2610 and for 3 mg 3900 so yeah the MG are clearly losing lol

I agree they fixed somehow the bipod
im happy with it.
enjoying with the mg13 in BR2 currently :slightly_smiling_face:

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Please stop nerfing weapons
Buff MG’s if needs be
I don’t want yet another fucking bullet sponge shooter. You already have to double tap half the time

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