In other words, copy BFVs MG mechanics: the recoil is reduced either when you bipod it on a window or some sort of a ledge, or when you go prone.
Currently in Enlisted you have to first go prone, then deploy the bipod and hope that the enemy hasn’t escaped your cone of vision by then.
Why would a soldier ever go prone just to continue holding his MG with his arms only?
Obvuoisly, crouch and prone animations also need to be implemented and take a bit of time to prevent dolphin diving.
And it would be a great QoL change if bipods deployed automatically on windows and ledges instead of you trying to find that pixel where it works before getting a head shot instantly.