what could possibly be the harm?
Leaning spam 2.0?
Maybe auto deployment setting would be nice instead.
At first I was for “manual” bipods but now I must say, automatic deployment (like BF1 and 5) would be better for the gameplay. The game is too fast for moving 5cm left, 3cm back looking for the mounting spot.
hu??
well okay, but the animation in BF1 was just a addon by that point, you lay down you got a bipod, might as well remove the animation - “gameplay” would be the same.
The only problem is when you want to simply go prone around the top of a hill, but now you are entirely unable to aim up or down because it’s not a perfectly flat surface. With it being automatic, there’s not much you can do to prevent that from happening except not going prone or if it’s a toggle option in the menu
thats why simply giving the bonus without the mounting - that would fix the elevation issue
Ooohhh ok I gotcha now. Honestly I’m a little mixed on that. On one hand, it’d be convenient and a couple LMG’s already have very little recoil when prone so deleting it won’t be a huge difference
On the other hand, it makes every single surface (including half hanging off a ledge) a surface you can turn your LMG into a laser beam
It’d make using them more convenient for sure, but I don’t know how it may negatively affect both what little effort LMG’s need for mounting (if it’s a bit tedious at times with small ledges) and the players on the receiving end where all the enemy has to do is drop and suddenly they gotta deal with a laser accurate LMG with no downsides and no effort
Well, you can always add animation for going prone and add animation for auto deploying the bidpod so it takes time to fully deploy.
Though I’m sure devs would just increase the recoil or dispersion 10 times and call it a day.
well yes, how I remember thats how BF1 handled it, you lay down - your bipod is deployed, no matter what.
Pretty much the only good thing about that game
I just don’t think you should get a bipod bonus when half your body is hanging off the roof of a building. Doubt that gun is braced very well. Lol. I think I’d rather stick to our current system personally. Could always use work, but at least you need to physically attach the gun to a surface to get the benefits
well you are right, bipods indeed need some sort of stable rather flat surface to use bipods in the real world, but this could be fixed by giving “forced bipods” only a lower aiming angle when using ADS, when hip firing this fixed elevation angle could be loosed as soon as you quit ADS.
how about that?
That’s also why mounting has been so bad since forever. Devs clearly struggle with it.
indeed, my thoughts here actually are that a “unrealistic” angle of placement would still be more realistic than having no reliable control over your bipod to begin with.
CoD is an AAA game though. Look at what H&G devs did in their potato of a game
It’s a manual deployment but you can aim outside of the “bipod zone”. You will loose the bonuses but you will still be mounted so when you go back, you have all your bonuses again. All on a single press of a deploy button.
In enlisted it would simply kick you out of the bipod or forbid you from aiming at such angles and then you’d need to spend 2min trying to mount again.
It’s hard to explain but it worked really well. Sadly the game is dead so I can’t make a better video.
Ps.
“Reee EnLIsTeD sHOulDNt coPPPY BaD gaMES1!!1!!”
Honestly if the Engineers could drop like a single sandbag mount or a pallet or something to provide a stable, flat surface to mount on that can be used while in the prone and less visible and revealing as the normal sandbag wall, I feel like a lot of issues would be solved right there. You can freely aim up and down, left and right while prone. Not to mention it takes a second to set up, preventing instantaneous abuse. I know I’d use something like that on the side of a hill all the dang time
This would also help one of my biggest issues with bipods, which is terrain deformation forcing you to change positions. With some weapons on some terrain, I’ve noticed that when mounted for long enough, the ejected shell casings can actually deform the terrain enough to force you out of your mount. Then you have to spend a while trying to find another spot to mount, and repeat. They honestly could just remove terrain deformation from small caliber shells entirely since it doesn’t really make sense that rifle rounds would do that, but this would also make it much easier to reposition.