Continuing the discussion (⭐ High Caliber update - #54 by 1942786) about the player division issue.
Keo “We have plans. But it’s too early to talk about it. Just know.”
Been thinking about the obvious problem with splitting the player base with all the different campaigns/queues. Also read what many of you clever veterans been saying:
I think DF should divide all European campaigns into two blocks.
Eastern Front 1941-1943 and Late War 1944-1945
Eastern Front 1941-1943 - Obviously today’s Battle of Moscow and Battle of Stalingrad
Late War 1944-1945 - Obviously today’s Invasion of Normandy and Battle of Berlin
Within these two blocks there should be two sub categories named something unimaginative like:
Eastern Front 1941-1943
Operation Barbarossa (1941-1942) - today’s Battle of Moscow
Battle of Soviet Union (1942-1943) - today’s Battle of Stalingrad
Siege of Leningrad or let’s say Battle of Kursk will only become new maps sorted under those categories (no need for a new repeating campaign).
Late War 1944-1945
Western Front (1941-1942) - today’s Invasion of Normandy
The Final Battles (1942-1943) - today’s Battle of Berlin
Battle of the Bulge or let’s say Battle of Halbe will only become new maps sorted under those categories (no need for a new repeating campaign).
Now you got several opportunities if you want to rework the grinding system of weapons and reduce all possible queues.
I wouldn’t suggest that they force a player to queue both Moscow and Stalingrad or Normandy and Berlin.
Ofc that possibility is there, but I would rather suggest something like this:
Since both of these blocks contain similar equipment I suggest a big overhaul considering grinding/transferring weapons. The experience and level progression of the two sub categories in the blocks should be more intertwined to encourage players to queue multiple sides.
**
Conclusion:
Edit:
-
Solving the problem by adding new campaigns (using more or less the same equipment) and splitting the player base even more
-
A foundation to remake the grinding system (where armies of Soviet Union and Axis from different campaigns will be merge together weaponwise).
-
Reducing all possible queues of today and tomorrow.
On top of this (you should also be able to queue all campaigns/side and get som XP-boost.
**
What do you say?
Working on some more slides to elaborate on what i’m thinking here.