It’s nowhere weird. Don’t tell me you haven’t seen hand to hand combat in modern era…
What you’d do in that scenario is try to shoot them. Or attack them with a melee weapon if that’s all you have. But in reality, I’d like to try to see you parry a knife. A knife is a very small weapon that’s hard to predict and very hard to try to stop.
Actual knifefights usually end with death or critical injuries on both sides for a reason. And they end quick.
As for the axe, well, it’s a frickin axe. You could try to block it, but you’ll most likely break whatever you’re blocking with in the process.
I don’t think parry fits this game at all. Melee combat needs to be more fast paced. That’s the change we need. Attacking while running, less foreswing, bayonet charging. The complete opposite of what you suggested.
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