I really enjoy the Charge Ability you DEV,s added to this great game. but i see there is one last feature to the melee system become 100% perfect.
there is two types of melee attack already in game, and the one i suggesting to finish the job.
Strike (hit the target normally, already in game)
Charge (Charge and in the end strike, already in game)
Counter Attack (Hold the position and attack in someone enters the range of the melee weapon)
how exactly it works? by pressing the melee command while be in the same place (Mouse wheel) or in my case Caps Look. you will enter in guard instance. meaning that you be Immune to melee attacks and anyone that enters in the range of the melee weapon will receive one blow. you can also still walk, whit can be decisive
for example, if never enter a house whit a knife and killed 5 enemy’s, you never played enlisted. you can be in a nice spot while IN COUTER ATACKK waiting someone enter the range of the melee weapon then hit him. AND be immune to he melee strike.
hope you guys understand, and sorry by my English.