Imo give them a revive tool. That’s a very basic utility for a medic in FPS games but we still lack it.
(Also personally I’d remove their access to assaulter weapons but I guess it’s too late for that.)
That’s not a revive tool.
They are just healing from the downed state and everybody can do that as long as he has a medkit.
Btw, personally I’d remove the downed state or heavily overhaul it. It doesn’t suit the game theme at all, it’s very heroshooter / battleroyale -esk.
For me the Medic bag should be purchasable by default in the shop, and turn every rifleman into a medic if equipped, and each squad should have by default a slot for the medic already unlocked with the possibility of adding more from the blue perk upgrade
Realistically medic squads are just worse assaulter classes as they can’t carry ammo. I personally rarely use medic squads because I am constantly scrambling to carry each team I play (This isn’t stroking my ego its just a fact.) I do not have time to waste nor is the game tactical enough to waste my time healing people. If I am not holding pack the tide of enemies coming in and placing all of the rallies we automatically lose its genuinely tiring.
What do you mean by “revive tool” then? Are you talking about when a player or bot dies completely you should be able to revive them?
If you can revive members of your squad continuously then you would have an invincible squad that could never die, cause you could just keep reviving them the whole match.
That sounds more Like buffing (as in increaseing a squads max HP)…That I would associate with an Officer
Im talking about a player squad dies, your team loses 12 tickets, Maybe having a medic squad in the vacinity lowers the loss to 6 tickets (or whatever). Since Reviving might not work well with bots, the effect is tacked onto teams tickets instead
maybe having a medic specialist in your squad, reduces that squads ticket cost when they are lost
Or they can recover tickets by recovering fallen soldiers (like a plane shooting the weather baloons in airfield lol)
well there has to be an incentive for a player to see that they are getting something out of it. So a normal player doesnt see it as “oh this squad isn’t special besides not letting me carry extra ammo or a second primary weapon” because most players are either not aware of their teammates or just don’t care for their teammates
then what if every player uses the medic squad so the match goes until time runs out