The Medic should carry a little tent ( It would use the backpack slot) 1 placeable at a time , cant carry more then one . The point of that : From the spawn point 2 bot should come to the tent, the tent should have a radious where the bot can move, heal,revive. If both killed new ones come to replace them. Our character should carry 5 medkit but 0 granadeand mines. Maybe this would fit in this fast pased game.
eh…
i don’t like this idea at all to be honest.
i get that this game is arcade, but it doesn’t need to revive completely a whole platoon out of a tent?
i’m fine with the medic having perhaps a large backpack that can hold up to… for example, 30 medkits?
the downside of this soldier will be, he will not be able to to carry any primary outside secondary pistols. and… perhaps a bit slower than the rest?
we are talking of a game chancing unit in my opinion.
but those are just my two cents.
Medic is hard thing to implement for the gameplay is already:
- You have a medkit=> you can self-revive. You can be heal by a friend too (but nobody does that)
- You don’t have a medkit=> you die.
It is a nonsens to take care of the dead in enlisted since you just change squad member or respawn a squad of 5 to 9 soldiers.
The only plausible way to add medic would be for me to implement a class that could build Medikit box like you can build Ammo box.
And clicking on a medikit box give you 1 extra medkit no matter you have a backpack or not. And heal you full life.
The gameplay limitate all the other options. Medic could however be linked to the tickets: “heal one dead, get one ticket” at the end it help your team because it can spawn more squads. But i don’t think anybody would use such a feature, it’s already rare to see rally point…
I don’t see any other relevant way to implement it in the game. Maybe it’s better to just have no medic and die like Men! (Or Women!)
live fast, die fast
I think medics dont fit a bit to this fast paced gameplay.
Because spawn points are close to the objectives and you always have more than one dude in your squad instead of wasting time with revive just swap the soldier or die and respawn.
In games with large maps where you have to run or drive kilometers to the frontline and you control only one soldier then i like the idea for a medic class because then every soldier is worth it.
In Enlisted the soldiers are just a bunch of lemmings - spawn, run a bit, grenade spam, kamikaze bunny hopping into house, dead, repeat.
Just sharing what I’m doing:
I’m selecting one of my crew members to get the best medic perks, put a big bag with 4 medic kits and use the (until now) useless “rename card” to call him “Medic”, so now, I have one medic to heal me.
I do the same thing.
Is that a heaven bandages if you have a med kit back I put some down on the ground that can heal units are the engineers can have it and build some thing to use to heal our teammates